// André Luiz Gomide Papa - ra002793 // Dar imaginação às asas #include "colors.inc" #include "stones.inc" #include "textures.inc" #declare bz_name = "asa" #declare A11 = <0.00, -2.00, 0.00 >; #declare A12 = <0.00, 2.00, 0.00 >; #declare A13 = <0.00, 0.01, 2.00 >; #declare A14 = <0.00, -0.01, 2.00 >; #declare A21 = <2.00, -1.75, 0.00 >; #declare A22 = <2.00, 1.75, 0.00 >; #declare A23 = <2.00, 0.01 , 1.75 >; #declare A24 = <2.00, -0.01 , 1.75 >; #declare A31 = <4.00, -1.50, 0.00 >; #declare A32 = <4.00, 1.50, 0.00 >; #declare A33 = <4.00, -0.01 , 1.50 >; #declare A34 = <4.00, 0.01 , 1.50 >; #declare A41 = <6.00, -1.25, 0.00 >; #declare A42 = <6.00, 1.25, 0.00 >; #declare A43 = <6.00, -0.01 , 1.25 >; #declare A44 = <6.00, 0.01, 1.25 >; #declare B11 = <6.00, -1.25, 0.00 >; #declare B12 = <6.00, 1.25, 0.00 >; #declare B13 = <6.00, -0.01 , 1.25 >; #declare B14 = <6.00, 0.01, 1.25 >; #declare B21 = <7.00, -1.00, 0.00 >; #declare B22 = <7.00, 1.00, 0.00 >; #declare B23 = <7.00, -0.01, 1.00 >; #declare B24 = <7.00, 0.01, 1.00 >; #declare B31 = <8.00, -0.50, 0.00 >; #declare B32 = <8.00, 0.50, 0.00 >; #declare B33 = <8.00, -0.01, 0.75 >; #declare B34 = <8.00, 0.01, 0.75 >; #declare B41 = <9.00, -0.01, 0.00 >; #declare B42 = <9.00, 0.01, 0.00 >; #declare B43 = <9.00, -0.01, 0.50 >; #declare B44 = <9.00, 0.01, 0.50 >; #declare bz_scale = 0.25; #include "bz-things.inc" #declare parteA = union{ bicubic_patch { type 0 flatness 0.01 u_steps 4 v_steps 4 A11, A12, A13, A14, A21, A22, A23, A24, A31, A32, A33, A34, A41, A42, A43, A44 texture{ bz_tx_A } } object { bz_grid_A } } #declare parteB = union{ bicubic_patch { type 0 flatness 0.01 u_steps 4 v_steps 4 B11, B12, B13, B14, B21, B22, B23, B24, B31, B32, B33, B34, B41, B42, B43, B44 texture{ bz_tx_B } } object { bz_grid_B } } #declare scene = union{ union { object { parteA } object { parteB } object { parteA scale <-1,1,1> translate<-3,0,0>} object { parteB scale <-1,1,1> translate<-3,0,0>} } } object{ bz_checker_bg } object{scene}