// Last edited on 2007-04-03 19:13:05 by stolfi
// Processed by remove-cam-lights

background{ color rgb < 0.75, 0.80, 0.85 > }

#declare tinta_A = 
  texture {
    pigment { color rgb < 0.10, 0.80, 1.00 > }
    finish { diffuse 0.8 specular 0.3 roughness 0.005 ambient 0.1 }
  }

#declare tinta_B = 
  texture {
    pigment { color rgb < 1.00, 0.80, 0.10 > }
    finish { diffuse 0.8 specular 0.3 roughness 0.005 ambient 0.1 }
  }
  
#declare bola =
  sphere {
    < -1.50, -1.50, -1.50 >, 2.00 
    texture { tinta_B }
  }

#declare caixa =
  box {
   <-4.00,-4.00,-4.00>,
   <+0.00,0.00,+0.00>
   texture { tinta_A  }
  }
  
#declare furo = 
  cylinder {
    < -1.00, -2.00, -2.00 >,
    < +1.00, +2.00, +2.00 >,
    1.50
    texture { tinta_B }
  }
  
#declare pino = 
  cylinder {
    < -2.00, +2.00, -1.00 >,
    < +2.00, -2.00, +1.00 >,
    0.75
    texture { tinta_B }
  }
  

difference{
  object { caixa }
  object { bola }
  
}

// Original camera parameters:
// #local cam_ctr = <0,0,0>
// #local cam_vec = <8.00,4.00,2.00>
// #local cam_sky = z

#include "camlight.inc"
camlight(<0,0,0>,<10,10,10>,8.5,z,1.0)