// Last edited on 2007-04-01 15:46:47 by stolfi // Obs: entregou por e-mail por falta de conta ou problemas de login. background{ color rgb < 0.75, 0.80, 0.85 > } #declare raio = 2.000; #declare tinta_A = texture { pigment { color rgb < 0.10, 0.80, 1.00 > } finish { diffuse 0.8 specular 0.3 roughness 0.005 ambient 0.2 } } #declare tinta_B = texture { pigment { color rgb < 1.00, 0.10, 0.10 > } finish { diffuse 0.8 specular 0.3 roughness 0.005 ambient 0.2 } } #declare tinta_C = texture { pigment { color rgb < 0.10, 0.10, 0.10 > } finish { diffuse 0.8 specular 0.3 roughness 0.005 ambient 0.2 } } #declare tinta_D = texture { pigment { color rgb < 0.60, 0.60, 0.60 > } finish { diffuse 0.8 specular 0.3 roughness 0.005 ambient 0.2 } } #declare bola = sphere { < 0.00, -5.00, 0.00 >, 2.00 texture { tinta_A } } #declare pino = cylinder { < 0.00, 0.00, 0.00 >, < 0.00, -5.00, 0.00 >, 2.00 texture { tinta_A } rotate <0 , 10, 0 > } #declare pino_2 = cylinder { < 0.00, 5.00, 0.00 >, < 0.00, 0.00, 0.00 >, 0.5 texture { tinta_B } } #declare pa_1 = box { < 1.50, 5.00, 0.10 >, < -1.50, 4.50, -0.10 > texture { tinta_C } } #declare xic_1 = cone { < 0.00, 10.00, 0.00 >, 2.00, < 0.00, 7.00, 0.00 >, 5.00 texture { tinta_B } } #declare xic_2 = cone { < 0.00, 9.80, 0.00 >, 2.00, < 0.00, 6.80, 0.00 >, 5.00 texture { tinta_B } } #declare caf = cone { < 0.00, 9.80, 0.00 >, 2.00, < 0.00, 9.0, 0.00 >, 2.80 texture { tinta_D } } #declare xic_asa = torus { 1.00, 0.50 texture { tinta_B } } // Aqui está a cena, finalmente: union { union { merge { object { bola } object { pino } } object { pino_2 } object { pa_1 } object { pa_1 rotate z+90 } rotate z+100 } difference { object { xic_1 } object { xic_2 } } // Borra do Cafe difference { object { xic_2 } object { caf } } } #include "camlight.inc" camlight(<0,0,0>,<10.00,-3.00,10.00>,1.25,-y,1.0)