// Last edited on 2007-07-24 01:44:24 by stolfi // Processed by remove-cam-lights #declare tinta_amarela = texture { pigment { color rgb <1,0.7,0> } finish { diffuse 0.3 specular 0.3 roughness 0.005 ambient 0.2 reflection 0.2} } #declare tinta_verde = texture { pigment { color rgb <0,1,0> } finish { diffuse 0.3 specular 0.3 roughness 0.005 ambient 0.2 reflection 0.2} } #declare tinta_prata = texture { pigment { color rgb <0.6, 0.6, 0.6> } finish { diffuse 0.3 specular 0.3 roughness 0.005 ambient 0.2 reflection 0.2} } #declare tinta_azul = texture { pigment { color rgb <0, 0, 1> } finish { diffuse 0.3 specular 0.3 roughness 0.005 ambient 0.2 reflection 0.2} } #declare tinta_vermelha = texture { pigment { color rgb <1, 0, 0> } finish { diffuse 0.3 specular 0.3 roughness 0.005 ambient 0.2 reflection 0.2} } #declare tinta_branca = texture { pigment { color rgb <1, 1, 1> } finish { diffuse 0.3 specular 0.3 roughness 0.005 ambient 0.2 reflection 0.2} } #declare tinta_preta = texture { pigment { color rgb <0, 0, 0> } finish { diffuse 0.3 specular 0.3 roughness 0.005 ambient 0.2 reflection 0.2} } plane{ z,-35 translate - 5*z // pigment { uv_mapping image_map {jpeg "Imagem2.jpg"} } pigment { uv_mapping image_map {jpeg "jsflag.jpg"} } } #declare mastro = box { < -1.00, -1.00, -40.00 >, < -0.50, 0.50, 0.00 > texture { tinta_branca } } union{ object{mastro} bicubic_patch{ type 1 u_steps 3 v_steps 3 <0,10,0> <4,12,1> <8,8.5,-1> <12,10,0> <0,7,0> <4,8.5,1> <8,5.5,-1> <12,3,0> <0,4,0> <4,5.5,1> <8,2.5,-1> <12,4,0> <0,1,0> <4,2.5,1> <8,3.5,-1> <12,1,0> // pigment { uv_mapping image_map {jpeg "Imagem.jpg"} } pigment { uv_mapping image_map {jpeg "jsflag.jpg"} } rotate 90*x rotate -180*y rotate -90*z } } // Original camera parameters: // #local cam_ctr = <6.00,6.00,00.00> // #local cam_vec = (<60.00,20.00,30.00>-<6.00,6.00,00.00>) // #local cam_sky = z #include "camlight.inc" camlight(<10,0,0>,<10,-2,10>,20.0,z,1.0)