// Last edited on DATE TIME by USER // Processed by remove-cam-lights background{ color rgb < 0, 0, 0 > } #declare azul = texture { pigment { color rgb < 0.10, 0.80, 1.00 > } finish { diffuse 0.4 specular 0.5 roughness 0.005 ambient 0.1} } #declare ouro = texture { pigment { color rgb < 1.00,0.95, 0 > } finish { diffuse 0.2 specular 0.5 roughness 0.005 ambient 0.1 reflection 0.4 } } #declare prata = texture { pigment { color rgb < 0.80, 0.80, 0.80 > } finish { diffuse 0.2 specular 0.5 roughness 0.005 ambient 0.1 reflection 0.4 } } #declare verde = texture { pigment { color rgb < 0, 1, 0 > } finish { diffuse 0.7 specular 0.2 roughness 0.05 ambient 0.1} } #declare preto = texture { pigment { color rgb < 0.2, 0.2, 0.2 > } finish { diffuse 0.5 specular 0.5 roughness 0.005 ambient 0.1 } } #declare branco = texture { pigment { color rgb < 1, 1, 1 > } finish { diffuse 0 specular 0 roughness 0.005 ambient 1 } } #declare vermelho = texture { pigment { color rgb < 1.0, 0.0, 0.0 > } finish { diffuse 0.7 specular 0.2 roughness 0.05 ambient 0.1} } #declare calice = lathe{ bezier_spline 40, <1.2,0>, <1.1,0.2>,<0.5,0.28>, <0.2,0.3> <0.2,0.3>,<0.2,0.4>,<0.2,0.5>,<0.2,0.6> <0.2,0.6>,<0.3,0.63>,<0.4,0.67>,<0.5,0.7> <0.5,0.7>,<0.4,0.73>,<0.3,0.77>,<0.2,0.8> <0.2,0.8>,<0.2,0.85>,<0.2,0.95>,<0.2,1> <0.2,1>,<0.6,1>,<0.6,1.4>,<0.2,1.4> <0.2,1.4>,<0.3,1.7>,<0.75,1.78>,<1.05,1.8> <1.05,1.8>,<1.05,2>,<1.05,2.3>,<1.05,2.5> <1.05,2.5>, <1.03,2.5>,<1.01,2.5>, <1,2.5> <1,2.5>, <0.86,2.1>, <0.5,1.7>, <0,1.5> texture{prata} } #declare base = prism{ linear_sweep linear_spline 0, 1, 12, <-1,0>, <-.5,1>, <.5,1>, <1,2>, <2,2>, <2.5,1>, <2.5,0>, <2,0>, <1.5,1>, <.5,-1>, <-.5,-1>, <-1,0> texture{azul} } plane{y,0 texture { pigment { checker color rgb <1,1,0.8>, color rgb <0.4,0,0> } } } object {base scale <2,0,2>} difference{ object {calice translate <0,1,0> } box{<10,0,0>, <-10,10,10> texture{prata} } } // Original camera parameters: // #local cam_ctr = <2,1.5,0> // #local cam_vec = (<-5,4,5>-<2,1.5,0>) // #local cam_sky = y #include "camlight.inc" camlight(<2,1.5,0>,<10,10,10>,20.0,y,1.0)