// Last edited on DATE TIME by USER // Processed by remove-cam-lights background{ color rgb < 0.75, 0.80, 0.85 > } #declare ouro = texture { pigment { color rgb < 2.00, 2.00, 0.00 > } finish { diffuse 0.20 specular 0.30 reflection 0.30 ambient 0.20 } } #declare verde = texture { pigment { color rgb < 0.00, 0.90, 0.00 > } finish { diffuse 0.60 reflection 0.20 roughness 0.20 } } plane { z,-6 texture{ pigment{ color rgb < 0.60, 1.00, 0.10 > } finish{ diffuse 0.40 specular 0.20 reflection 0.20 ambient 0.20 } } } prism { linear_sweep linear_spline -3.0, 0.0, 14, <4,0>,<1,-2.5>,<1,-1>,<0.5,-1.5>,<-0.5,-1.5>,<-1,-1>,<-1,-2.5>, <-4,0>,<-1,2.5>,<-1,1>,<-0.5,1.5>,<0.5,1.5>,<1,1>,<1,2.5> texture{ verde } rotate 90*x scale<2,2,2> } difference{ lathe { linear_spline 26, <0,0>, <2.5,0>, <2.5,1>, <1,1>, <1,5>,<2,6>,<2,7>,<3,8>,<2.5,9>,<2.5,10>,<3,11>,<2.5,12>,<2.5,13>,<3,14>,<3,16.5>,<2.7,16.5>,<2.7,14>,<2.2,13>,<2.2,12>,<2.7,11>,<2.2,10>,<2.2,9>,<2.7,8>,<1.7,7>,<1.7,6>,<0,5> texture{ ouro } rotate 90*x } box { < +20.00, -20.00, -20.00 >, < 0.00, +20.00, +20.00 > texture{ ouro } } } // Original camera parameters: // #local cam_ctr = <0,0,0> // #local cam_vec = <25.00,25.00,35.00> // #local cam_sky = z #include "camlight.inc" camlight(<0,0,0>,<10,10,10>,20.0,z,1.0)