// Last edited on 2009-07-21 15:39:38 by stolfilocal // Processed by remove-cam-lights background{ color rgb < 0.75, 0.80, 0.85 > } #declare raio = 2.000; #declare tinta_A = texture { pigment { color rgb < 0.10, 0.80, 1.00 > } finish { diffuse 0.8 specular 0.1 roughness 0.005 ambient 0.1 } } #declare tinta_B = texture { pigment { color rgb < 1.00, 0.80, 0.10 > } finish { diffuse 0.8 specular 0.1 roughness 0.005 ambient 0.1 } } #declare pizza = cylinder { < 0.00, 0.00, 0.00 >, < 0.00, 0.00, 0.50 >, 4.00 texture { tinta_A } } #declare base = box { < +2.0, -1.0, 0.05 >, < +4.0, +1.0, 0.55 > texture { tinta_B } } #declare cabo = box { < +4.0, -0.25, 0.00 >, < +6.0, +0.25, 0.05 > texture { tinta_B } } #declare fatia = box { < +2.5, -0.8, 0.15 >, < +3.8, +0.8, 0.60 > texture { tinta_A } } union { difference { object { pizza } object { base rotate <0,0,45> } } object { cabo rotate <0,0,45> } object { fatia rotate <0,0,45> } } // Original camera parameters: // #local cam_ctr = <0,0,0> // #local cam_vec = <8.00,8.00,10.00> // #local cam_sky = z #include "camlight.inc" camlight(<0,0,0>,<10,3,7>,18.0,z,1.0)