// Last edited on 2009-07-21 15:39:38 by stolfilocal
// Processed by remove-cam-lights

background{ color rgb < 0.75, 0.80, 0.85 > }

#declare raio = 2.000;

#declare tinta_A = 
  texture {
    pigment { color rgb < 0.10, 0.80, 1.00 > }
    finish { diffuse 0.8 specular 0.1 roughness 0.005 ambient 0.1 }
  }

#declare tinta_B = 
  texture {
    pigment { color rgb < 1.00, 0.80, 0.10 > }
    finish { diffuse 0.8 specular 0.1 roughness 0.005 ambient 0.1 }
  }

#declare pizza =
  cylinder {
    < 0.00, 0.00, 0.00 >,
    < 0.00, 0.00, 0.50 >,
    4.00
    texture { tinta_A }
  }  

#declare base = 
  box {
    < +2.0, -1.0, 0.05 >,
    < +4.0, +1.0, 0.55 >
    texture { tinta_B }
  }

#declare cabo = 
 box {
   < +4.0, -0.25, 0.00 >,
   < +6.0, +0.25, 0.05 >
   texture { tinta_B }
 } 

#declare fatia = 
 box {
   < +2.5, -0.8, 0.15 >,
   < +3.8, +0.8, 0.60 >
   texture { tinta_A }
 } 

  

union {
  difference {
    object { pizza }
    object { base rotate <0,0,45> }
  }
  object { cabo rotate <0,0,45> }
  object { fatia rotate <0,0,45> }
}

// Original camera parameters:
// #local cam_ctr = <0,0,0>
// #local cam_vec = <8.00,8.00,10.00>
// #local cam_sky = z

#include "camlight.inc"
camlight(<0,0,0>,<10,3,7>,18.0,z,1.0)