// Last edited on 2009-07-21 16:56:40 by stolfilocal
// Processed by remove-cam-lights

background{ color rgb < 0.75, 0.80, 0.85 > }

#declare raio = 2.000;

#declare borda = 
  texture {
    pigment { color rgb < 0.82, 0.57, 0.46 > }
    finish { diffuse 0.8 specular 0.1 roughness 0.005 ambient 0.1 }
  }

#declare tabua = 
  texture {
    pigment { color rgb < 0.80, 0.50, 0.20 > }
    finish { diffuse 0.8 specular 0.1 roughness 0.005 ambient 0.1 }
  }

#declare recheio = 
  texture {
    pigment { color rgb < 0.96, 0.77, 0.19 > }
    finish { diffuse 0.8 specular 0.1 roughness 0.005 ambient 0.1 }
  }

#declare marrom = 
  texture {
    pigment { color rgb < 0.54, 0.27, 0.07 > }
    finish { diffuse 0.8 specular 0.1 roughness 0.005 ambient 0.1 }
  }

#declare cinza = 
  texture {
    pigment { color rgb < 1,1, 1 > }
    finish { diffuse 0.8 specular 0.1 roughness 0.005 ambient 0.1 }
  }

  
#declare tabua = 
  cylinder {
    < 1.50, 0.00, 0.10 >,
    < 1.50, 0.00, 0.00 >,
    1.25
    texture { tabua }
  }

#declare pizzaborda = 
  cylinder {
    < 1.50, 0.00, 0.15 >,
    < 1.50, 0.00, 0.00 >,
    1.00
    texture { borda }
  }

#declare pizzarecheio = 
  cylinder {
    < 1.50, 0.00, 0.16 >,
    < 1.50, 0.00, 0.00 >,
    0.85
    texture { recheio }
  }

#declare lamina = 
  cylinder {
    < 1.50, 0.09 1.13 >,
    < 1.50, 0.10, 1.13 >,
    0.25
    texture { cinza }
  }

#declare cabo = 
  box {
    < 0.50, 0.00, 1.00 >,
    < 1.50, 0.2, 1.25 >
    texture { marrom }
  }

difference { 
  union {
    object { lamina } 
    object { cabo }
    object { tabua }
    object { pizzarecheio }
    object { pizzaborda }

  }
}

// Original camera parameters:
// #local cam_ctr = <1.50,0.50,0.00>
// #local cam_vec = (<4,5,3>-<1.50,0.50,0.00>)
// #local cam_sky = z

#include "camlight.inc"
camlight(<1.50,0.50,0.00>,<10,10,10>,10.0,z,1.0)