// Last edited on 2009-07-21 16:56:40 by stolfilocal // Processed by remove-cam-lights background{ color rgb < 0.75, 0.80, 0.85 > } #declare raio = 2.000; #declare borda = texture { pigment { color rgb < 0.82, 0.57, 0.46 > } finish { diffuse 0.8 specular 0.1 roughness 0.005 ambient 0.1 } } #declare tabua = texture { pigment { color rgb < 0.80, 0.50, 0.20 > } finish { diffuse 0.8 specular 0.1 roughness 0.005 ambient 0.1 } } #declare recheio = texture { pigment { color rgb < 0.96, 0.77, 0.19 > } finish { diffuse 0.8 specular 0.1 roughness 0.005 ambient 0.1 } } #declare marrom = texture { pigment { color rgb < 0.54, 0.27, 0.07 > } finish { diffuse 0.8 specular 0.1 roughness 0.005 ambient 0.1 } } #declare cinza = texture { pigment { color rgb < 1,1, 1 > } finish { diffuse 0.8 specular 0.1 roughness 0.005 ambient 0.1 } } #declare tabua = cylinder { < 1.50, 0.00, 0.10 >, < 1.50, 0.00, 0.00 >, 1.25 texture { tabua } } #declare pizzaborda = cylinder { < 1.50, 0.00, 0.15 >, < 1.50, 0.00, 0.00 >, 1.00 texture { borda } } #declare pizzarecheio = cylinder { < 1.50, 0.00, 0.16 >, < 1.50, 0.00, 0.00 >, 0.85 texture { recheio } } #declare lamina = cylinder { < 1.50, 0.09 1.13 >, < 1.50, 0.10, 1.13 >, 0.25 texture { cinza } } #declare cabo = box { < 0.50, 0.00, 1.00 >, < 1.50, 0.2, 1.25 > texture { marrom } } difference { union { object { lamina } object { cabo } object { tabua } object { pizzarecheio } object { pizzaborda } } } // Original camera parameters: // #local cam_ctr = <1.50,0.50,0.00> // #local cam_vec = (<4,5,3>-<1.50,0.50,0.00>) // #local cam_sky = z #include "camlight.inc" camlight(<1.50,0.50,0.00>,<10,10,10>,10.0,z,1.0)