// Last edited on 2009-07-21 19:14:26 by stolfilocal // Processed by remove-cam-lights background{ color rgb < 0.75, 0.80, 0.85 > } #declare raio = 2.000; #declare tinta_A = texture { pigment { color rgb < 0.10, 0.80, 1.00 > } finish { diffuse 0.5 specular 0.5 roughness 0.005 ambient 0.1 } } #declare tinta_B = texture { pigment { color rgb < 1.00, 0.80, 0.10 > } finish { diffuse 0.5 specular 0.5 roughness 0.005 ambient 0.1 } } #declare plano = box { < -2.00, 2.00, 0.10 >, < 2.00, -2.00, -0.10 > texture { tinta_B } } #declare pizza = sphere { < 0.00, 0.00, 0.00 >, 2.00 texture { tinta_A } } #declare fatia = cone { < 0.00, -0.20, 0.00 >, 0 < 0.00, 2.00, 0.00 >, 0.75 texture { tinta_B } } union { difference { intersection { object {pizza} object {plano} } object {fatia} } } // Original camera parameters: // #local cam_ctr = <0,0,0> // #local cam_vec = <8.00,4.00,2.00> // #local cam_sky = z #include "camlight.inc" camlight(<0,0,0>,<10,10,10>,10.0,z,1.0)