// Last edited on 2009-07-21 17:35:21 by stolfilocal // Processed by remove-cam-lights #include "colors.inc" background{ color rgb < 0.75, 0.80, 0.85 > } plane { <0, 1, 0>, 0 pigment { checker color Red, color Green } } #declare pizza= difference{ cylinder{ <0,0,1>, <0,0.05,1>, 2 texture { pigment { Yellow } } } box{ <0.5,-0.01,-2>, <3,0.06,0> texture { pigment { Yellow } } } } #declare pedaco= intersection{ cylinder{ <0,0,1>, <0,0.05,1>, 2 texture { pigment { Yellow } } } box { <0.5,0,-2>, <3,1,0> texture { pigment { Yellow } } } } declare cortador= union{ cylinder{ <0,0,0>, <0,0.02,0>, 0.5 rotate <90,0,0> translate <0,1,0> texture { pigment { Silver } } } cylinder { <0,-0.01,0>, <0,0.2,0>, 0.1 rotate <90,0,0> translate <0,1,0> texture { pigment { Gold } } } box {<0,0,0>, <0.2,1.3,0.2> translate <0,1,0.2> rotate <0,0,0> texture { pigment { Gold } } } } cylinder { <0,0,1>, <0,0.05,1>, 0.1 translate <-0.5,0,-0.8> texture { pigment { Red } } } object { pizza } object { pedaco translate < 0.6, 0, -0.4>} object { cortador rotate <0,0,-45>} // Original camera parameters: // #local cam_ctr = <-0,1,2> // #local cam_vec = (<0,3,-5>-<-0,1,2>) // #local cam_sky = y #include "camlight.inc" camlight(<-0,1,2>,<10,10,10>,10.0,y,1.0)