// Last edited on 2009-07-22 14:20:37 by stolfilocal
// Processed by remove-cam-lights

#include "colors.inc"

plane { <0, 1, 0>, 0 pigment { checker color Red, color Green }}

#declare estante=
union{
difference {
box { <-1,0,0>, <2,2,-1> texture { pigment {color Brown}}}
box { <-0.9,0.1,0.9>, <0.6,0.9,-1.1> texture { pigment {color Brown}}}
box { <-0.9,0.1,0.9>, <0.6,0.9,-1.1> translate <0,0.9,0> texture { pigment {color Brown}}}
box { <-0.9,0.1,0.9>, <0.3,1.2,-1.1> translate <1.6,0,0> texture { pigment {color Brown}}}
box { <-0.9,0.1,0.9>, <0.3,0.7,-1.1> translate <1.6,1.15,0> texture { pigment {color Brown}}}
}}

#declare esferas=
sphere { <-1.15,0.5,-0.7> 0.25 texture { pigment { Blue }}}

#declare i=0.5;
 #while (i<2)
 object { esferas translate <i,0,0> }
 #declare i=i+0.5;
#end

object { estante }

// Original camera parameters:
// #local cam_ctr = <0,0,0>
// #local cam_vec = <0,3,-5>
// #local cam_sky = y

#include "camlight.inc"
camlight(<0.5,0.7,0>,<10,5,10>,6.0,y,1.0)