// Last edited on 2009-07-22 14:20:37 by stolfilocal // Processed by remove-cam-lights #include "colors.inc" plane { <0, 1, 0>, 0 pigment { checker color Red, color Green }} #declare estante= union{ difference { box { <-1,0,0>, <2,2,-1> texture { pigment {color Brown}}} box { <-0.9,0.1,0.9>, <0.6,0.9,-1.1> texture { pigment {color Brown}}} box { <-0.9,0.1,0.9>, <0.6,0.9,-1.1> translate <0,0.9,0> texture { pigment {color Brown}}} box { <-0.9,0.1,0.9>, <0.3,1.2,-1.1> translate <1.6,0,0> texture { pigment {color Brown}}} box { <-0.9,0.1,0.9>, <0.3,0.7,-1.1> translate <1.6,1.15,0> texture { pigment {color Brown}}} }} #declare esferas= sphere { <-1.15,0.5,-0.7> 0.25 texture { pigment { Blue }}} #declare i=0.5; #while (i<2) object { esferas translate } #declare i=i+0.5; #end object { estante } // Original camera parameters: // #local cam_ctr = <0,0,0> // #local cam_vec = <0,3,-5> // #local cam_sky = y #include "camlight.inc" camlight(<0.5,0.7,0>,<10,5,10>,6.0,y,1.0)