// Last edited on 2009-07-22 19:53:31 by stolfilocal // Processed by remove-cam-lights global_settings { max_trace_level 10 } background{ color rgb < 0.75, 0.80, 0.85 > } #declare tinta_A = texture { pigment { color rgb < 0.85, 0.65, 0.7 > / 0.85 filter 0.8 } finish { diffuse 0.1 ambient 0.1 } } #declare tinta_B = texture { pigment { color rgb < 0.5, 0.80, 0.85 > / 0.85 } finish { diffuse 0.05 specular 0.1 ambient 0.1 reflection 0.7} } #declare bola = sphere { < 0.00, 0.00, 9.00 >, 3 texture { tinta_A } interior {ior 1.5} } #declare pino = cone { <0,0,0>, 0 <0,0,7>, 4 texture { tinta_A } interior {ior 1.2} } #declare pedest1 = cylinder { <0,0,-5>, <0,0,0>, 0.8 texture { tinta_B } } #declare pedest2 = cylinder { <0,0,-5>, <0,3,-6>, 0.5 texture { tinta_B } } #declare pedest3 = cylinder { <0,0,-5>, <3,0,-6>, 0.5 texture { tinta_B } } #declare pedest4 = cylinder { <0,0,-5>, <-3,-3,-6>, 0.5 texture { tinta_B } } #declare plano = plane {z,0 texture {pigment {checker rgb <1,1,1>, rgb <0.5,0.5,0.5> rotate 17*z} finish{diffuse 0.5 ambient 0.5} }scale 2 translate -10 * z } union { object {plano} merge{ object {bola} object {pino} } object {pedest1} object {pedest2} object {pedest3} object {pedest4} } // Original camera parameters: // #local cam_ctr = <0,0,0> // #local cam_vec = <15.00,15.00,18> // #local cam_sky = z #include "camlight.inc" camlight(<0,0,2>,<10,7,5>,27.0,z,1.0)