// Last edited on 2009-07-22 19:53:51 by stolfilocal // Processed by remove-cam-lights background{ color rgb < 0.75, 0.80, 0.85 > } global_settings{ max_trace_level 30 } #declare tinta_A = texture { pigment { color rgb < 0.10, 0.80, 1.00 > } finish { diffuse 0.8 specular 0.1 roughness 0.005 ambient 0.1 } } #declare tinta_B = texture { pigment { color rgb < 1.00, 0.80, 0.10 > } finish { diffuse 0.8 specular 0.1 roughness 0.005 ambient 0.1 } } #declare topo = cone { < 0.0, 0.00, 0.00 >, 0.1 <0.0, 0.00, 3.0>, 1.3 texture{ pigment {color rgb <1,1,0.1> filter 0.8} finish {diffuse 0.1 ambient 0.1} } interior {ior 1.5} } #declare pedestal = cylinder { <0.0, 0, 0.00>, <0.0, 0.0, -4> 0.4 pigment{color rgb <1,1,0.5>} finish {diffuse 0.1 ambient 0.1 reflection 0.8} } #declare base = box{ < -1.00, -2.00, -4.00 >,<1.00, 2.00, -4.1> pigment{color rgb <0.9,0.9,0.9>} finish {diffuse 0.1 ambient 0.1 reflection 0.8} } plane{z, 0 texture { pigment{checker rgb <1,1,1>, rgb <0.5,0.5,0.6> scale 2.0 rotate 17*z } finish{diffuse 0.5 ambient 0.5} } translate -10*z } merge{ object {topo} object {pedestal} object {base} } // Original camera parameters: // #local cam_ctr = <0,0,0> // #local cam_vec = <-15.00,9.00,10.00> // #local cam_sky = z #include "camlight.inc" camlight(<0,0,0>,<10,7,5>,10.0,z,1.0)