// Last edited on 2009-07-22 19:55:13 by stolfilocal // Processed by remove-cam-lights background{ color rgb < 1, 1, 1 > } global_settings { max_trace_level 10 } #declare chao = plane { z, 0 texture { pigment { checker rgb < 1, 1, 1>, rgb < 0.5, 0.5, 0.6 > rotate 17*z } finish { diffuse 0.5 ambient 0.5 } } scale 10 translate -5*z } #declare conecristal = cone { < 0, 0, 7 >, 3.0, < 0, 0, 2 >, 0.5 texture { pigment { color rgb < 1,0,0 > filter 0.8 } finish { diffuse 0.1 ambient 0.1 } } interior { ior 1.15 } } #declare haste = cylinder { < 0, 0, 2 >, < 0, 0, -5 >, 0.5 texture { pigment { color rgb < 1, 0.95, 0 > } finish { diffuse 0.1 ambient 0.1 reflection 0.8 } } } #declare base1 = cylinder { < 5, 0, -5 > < -5, 0, -5 > 0.5 texture { pigment { color rgb < 1, 0.95, 0.5 > } finish { diffuse 0.1 ambient 0.1 reflection 0.8 } } } #declare base2 = cylinder { < 0, 5, -5 > < 0, -5, -5 > 0.5 texture { pigment { color rgb < 1, 0.95, 0.5 > } finish { diffuse 0.1 ambient 0.1 reflection 0.8 } } } union { object { conecristal } object { chao } merge { object { haste } object { base1 } object { base2 } } } // Original camera parameters: // #local cam_ctr = <0,0,0> // #local cam_vec = <11.00,10.00,12.00> // #local cam_sky = z #include "camlight.inc" camlight(<0,0,0>,<10,7,8>,20.0,z,1.0)