// Last edited on 2009-07-22 19:55:58 by stolfilocal #include "textures.inc" background { color < 0.8, 0.8, 0.8 > } global_settings{ max_trace_level 10 } plane { y, 0 texture { pigment { checker color rgb < 1.0, 1.0, 1.0 >, color rgb < 0.8, 0.8, 0.8 > rotate 17*y } finish { diffuse 0.5 ambient 0.5 } } translate -3 * y } #declare objEsfera = sphere { < 0.0, 1.0, 0.0 >, 0.4 texture { pigment { color rgb < 0.8, 0.8, 0.95 > filter 0.8 } finish { diffuse 0.1 ambient 0.1 } } interior { ior 1.2 } } #declare objCone = cone { < 0.0, 1.0, 0.0 >, 0.5 < 0.0, 0.0, 0.0 >, 0.01 texture { pigment { color rgb < 1.0, 1.0, 0.5 > } finish { diffuse 0.1 ambient 0.1 reflection 0.8 } } } #declare objCilindro = cylinder { < 0.0, 0.02, 0.0 >, < 0.0, 0.0,0.0 >, 0.6 texture { pigment { color rgb < 1.0, 1.0, 0.5 > } finish { diffuse 0.1 ambient 0.1 reflection 0.8 } } } object { objEsfera } object { objCone } object { objCilindro } #include "camlight.inc" camlight(<0,0,0>,<10,7,5>,4.0,y,1.0)