// Last edited on DATE TIME by USER
// Processed by remove-cam-lights

  

  

  

background{ color rgb < 0.75, 0.80, 0.85 > }

#declare tinta_A = 
  texture {
    pigment { color rgb < 0.85, 0.65, 0.7 > }
    finish {diffuse 0.8 specular 0.1 roughness 0.005 ambient 0.1}
  }
#declare tinta_B = 
  texture {
 pigment{
  bozo
  color_map{
  [0  color rgb<1,0,0>]
  [1  color rgb<0,0,1>]
    }}
    finish {diffuse 0.8 specular 0.1 roughness 0.005 ambient 0.1}
  
}

#macro cilindro () 
 object {
 cylinder {
  <1,-5,0> , 
  <1,5,0>, 5  
  texture { tinta_B }
}
}
#end

#macro letra_t ()
object{ text { 
 ttf "verdana.ttf" "T" 2,0
 texture { tinta_A }
}}
#end
#macro letra_i ()
object{ text { 
 ttf "verdana.ttf" "i" 2,0
 texture { tinta_A }
}}
#end
#macro letra_a ()
object{ text { 
 ttf "verdana.ttf" "a" 2,0
 texture { tinta_A }
}}
#end
#macro letra_g ()
object{ text { 
 ttf "verdana.ttf" "g" 2,0
 texture { tinta_A }
}}
#end
#macro letra_o ()
object{ text { 
 ttf "verdana.ttf" "o" 2,0
 texture { tinta_A }
}}
#end

union{
object { cilindro() }
object { letra_t() scale 2 translate <0,0,2.5> }
object { letra_i() scale 2 translate <0,0,2.5> rotate <0,18,0> }
object { letra_a() scale 2 translate <0,0,2.5> rotate <0,30,0> }
object { letra_g() scale 2 translate <0,0,2.5> rotate <0,45,0> }
object { letra_o() scale 2 translate <0,0,2.5> rotate <0,60,0> }

}

// Original camera parameters:
// #local cam_ctr = <0,0,0>
// #local cam_vec = <3.00,3.00,19>
// #local cam_sky = y

#include "camlight.inc"
camlight(<0,0,0>,<10,10,10>,20.0,y,1.0)