// Last edited on DATE TIME by USER // Processed by remove-cam-lights background{ color rgb < 0.75, 0.80, 0.85 > } #declare tinta_A = texture { pigment { color rgb < 0.85, 0.65, 0.7 > } finish {diffuse 0.8 specular 0.1 roughness 0.005 ambient 0.1} } #declare tinta_B = texture { pigment{ bozo color_map{ [0 color rgb<1,0,0>] [1 color rgb<0,0,1>] }} finish {diffuse 0.8 specular 0.1 roughness 0.005 ambient 0.1} } #macro cilindro () object { cylinder { <1,-5,0> , <1,5,0>, 5 texture { tinta_B } } } #end #macro letra_t () object{ text { ttf "verdana.ttf" "T" 2,0 texture { tinta_A } }} #end #macro letra_i () object{ text { ttf "verdana.ttf" "i" 2,0 texture { tinta_A } }} #end #macro letra_a () object{ text { ttf "verdana.ttf" "a" 2,0 texture { tinta_A } }} #end #macro letra_g () object{ text { ttf "verdana.ttf" "g" 2,0 texture { tinta_A } }} #end #macro letra_o () object{ text { ttf "verdana.ttf" "o" 2,0 texture { tinta_A } }} #end union{ object { cilindro() } object { letra_t() scale 2 translate <0,0,2.5> } object { letra_i() scale 2 translate <0,0,2.5> rotate <0,18,0> } object { letra_a() scale 2 translate <0,0,2.5> rotate <0,30,0> } object { letra_g() scale 2 translate <0,0,2.5> rotate <0,45,0> } object { letra_o() scale 2 translate <0,0,2.5> rotate <0,60,0> } } // Original camera parameters: // #local cam_ctr = <0,0,0> // #local cam_vec = <3.00,3.00,19> // #local cam_sky = y #include "camlight.inc" camlight(<0,0,0>,<10,10,10>,20.0,y,1.0)