// Last edited on DATE TIME by USER
// Processed by remove-cam-lights

  

  

  

background{ color rgb < 0.75, 0.80, 0.85 > }

#declare tinta_A = 
  texture {
    pigment { color rgb < 0.10, 0.80, 1.00 > }
    finish { diffuse 0.8 specular 0.1 roughness 0.005 ambient 0.1 }
  }

#declare tinta_B = 
  texture {
   pigment { bozo
           color_map{
       [0.0 color rgb<9,7,12>]
       [0.5 color rgb<1,2,4>]
     }
    scale 0.2
}
    finish { diffuse 0.8 specular 0.1 roughness 0.005 ambient 0.1 }
  }
  

#macro bola() 
  sphere {
    < 0.00, 0.00, 0.00 >,
    10
    texture { tinta_A }
  }
#end

#macro texto_L()
object{ text{
 ttf "arial.ttf" "L" 2 , 0
 texture{tinta_B} 
 }
}
#end

#macro texto_H()
object{ text{
 ttf "arial.ttf" "H" 2 , 0
 texture{tinta_B} 
 }
}
#end

#macro texto_S()
object{ text{
 ttf "arial.ttf" "S" 2 , 0
 texture{tinta_B} 
 }
}
#end

union{
object{ texto_L() scale 2 translate <0,0,8> rotate<0,0,0>  }
object{ texto_H() scale 2 translate <0,0,8> rotate<0,15,0>  }
object{ texto_S() scale 2 translate <0,0,8> rotate<0,30,0>  }
object{ bola() }
}

// Original camera parameters:
// #local cam_ctr = <0.00,0.00,5.00>
// #local cam_vec = (<15.00,15.00,20.00>-<0.00,0.00,5.00>)
// #local cam_sky = y

#include "camlight.inc"
camlight(<0.00,0.00,5.00>,<10,10,10>,20.0,y,1.0)