// Last edited on DATE TIME by USER // Processed by remove-cam-lights background{ color rgb < 0.75, 0.80, 0.85 > } #declare tinta_A = texture { pigment { color rgb < 0.10, 0.80, 1.00 > } finish { diffuse 0.8 specular 0.1 roughness 0.005 ambient 0.1 } } #declare tinta_B = texture { pigment { bozo color_map{ [0.0 color rgb<9,7,12>] [0.5 color rgb<1,2,4>] } scale 0.2 } finish { diffuse 0.8 specular 0.1 roughness 0.005 ambient 0.1 } } #macro bola() sphere { < 0.00, 0.00, 0.00 >, 10 texture { tinta_A } } #end #macro texto_L() object{ text{ ttf "arial.ttf" "L" 2 , 0 texture{tinta_B} } } #end #macro texto_H() object{ text{ ttf "arial.ttf" "H" 2 , 0 texture{tinta_B} } } #end #macro texto_S() object{ text{ ttf "arial.ttf" "S" 2 , 0 texture{tinta_B} } } #end union{ object{ texto_L() scale 2 translate <0,0,8> rotate<0,0,0> } object{ texto_H() scale 2 translate <0,0,8> rotate<0,15,0> } object{ texto_S() scale 2 translate <0,0,8> rotate<0,30,0> } object{ bola() } } // Original camera parameters: // #local cam_ctr = <0.00,0.00,5.00> // #local cam_vec = (<15.00,15.00,20.00>-<0.00,0.00,5.00>) // #local cam_sky = y #include "camlight.inc" camlight(<0.00,0.00,5.00>,<10,10,10>,20.0,y,1.0)