// Last edited on DATE TIME by USER // Processed by remove-cam-lights #include "colors.inc" #include "golds.inc" background { color rgb<0.2, 0.4, 0.8> } #declare ponta = lathe { linear_spline 5, <1.0, -1.0>, <1.0, 1.0>, <1.0, 2.0>, <3.0, 7.5>, <4.0, 10.0> texture { T_Gold_1B } finish { ambient .3 phong .75 } } #declare curva = difference{ object{ lathe { quadratic_spline 8, <3.0, 2.0>, <3.8, 2.2>, <4.0, 3.0>, <3.8, 3.8>, <3.0, 4.0>, <2.2, 3.8>, <2.0, 3.0>, <2.2, 2.2> texture { T_Gold_1B } finish { ambient .3 phong .75 } } } object{ box{ <0,10,10>, <-10,-10,-10> texture { T_Gold_1B } } } } #declare trombone = union{ object{ponta} object{ curva rotate<90,0,0> rotate<0,0,-90> translate<0,1,0> translate<0,0,-3> translate<3,0,0> translate<0,-10,0> } object{ curva rotate<90,0,0> rotate<0,0,-90> translate<0,1,0> translate<0,0,-3> translate<3,0,0> translate<0,-10,0> rotate<180,0,0> translate<6,0,0> translate<0,3,0> } object{ cylinder { < 0, -1, 0 >, < 0, -9, 0 >, 1 texture { T_Gold_1B } } } object{ cylinder { < 6, 12, 0 >, < 6, -9, 0 >, 1 texture { T_Gold_1B } } } object{ cylinder { < 12, 12, 0 >, < 12, -6 0 >, 1 texture { T_Gold_1B } } } object{ ponta rotate<0,0,180> scale<1/2,1/2,1/2> translate<12,-2,0> } } declare caixa = difference{ object{ prism { conic_sweep linear_spline 0, 1, 5, <17,17>,<-17,17>,<-17,-17>,<17,-17>,<17,17> rotate <180, 0, 0> translate <0, 1, 0> scale <1, 8, 1> pigment { Green } rotate<90,0,0> translate<5,1,0> } } object{trombone} object{ cylinder { < 0, 10, 0 >, < 0, -9, 0>, 1 texture { T_Gold_1B } } } } union{ object{trombone} object{ caixa translate<0,0,20> } rotate<0,-70,0> } // Original camera parameters: // #local cam_ctr = <-5,2,0> // #local cam_vec = (<10,15,-60>-<-5,2,0>) // #local cam_sky = y #include "camlight.inc" camlight(<-5,2,0>,<10,10,10>,20.0,y,1.0)