// Last edited on DATE TIME by USER // Processed by remove-cam-lights background{ color rgb < 0.9, 0.90, 0.9 > } #declare tx_espelho = texture{ pigment{ color rgb < 0.8, 0.85, 0.70 > } finish{ diffuse 0.4 reflection 0.7*< 1.00, 0.85, 0.30 > ambient 0.1 } } #declare tx_vidro = texture{ pigment{ color rgb < 0.1, 0.3, 0.6 > filter 0.70 } finish{ diffuse 0.03 reflection 0.25 ambient 0.02 specular 0.25 roughness 0.005 } } declare tx_principal = texture{ pigment{ color rgb < 0.6, 0.7, 0.6 > } finish{ diffuse 0.9 ambient 0.1 } } #declare roda1 = sphere{ < 0.00, 0.6, 0.25 >, 0.25 texture{ tx_espelho } } #declare farol = sphere{ < 0.00, 3.1, 0.9 >, 0.25 texture{ tx_espelho } } #declare roda2 = sphere{ < 0.00, 2, 0.25 >, 0.25 texture{ tx_espelho } } #declare chassi = cylinder{ < 0.0, 0, 0.9 >, < 0.0, 3, 0.9 >, 0.5 texture{ tx_principal} } #declare janela = box{ < 0.6, 2, 0.9 >, < -0.6, 2.4, 1.2 > texture{ tx_principal } } #declare teto = box{ < 0.25, 1, 1.3 >, < -0.250, 2.4, 1.9 > texture{ tx_vidro } } #include "eixos.inc" object {eixos (3)} object{ roda1 } object{ roda2 } object{ farol } object{ teto } difference{ object { chassi} object { janela } } #include "camlight.inc" #declare centro_cena = < 0.00, 0.00, 1.00 >; #declare raio_cena = 6.0; #declare dir_camera = < 8.00, 8.00, 3.00 >; #declare dist_camera = 16.0; #declare intens_luz = 0.700; camlight(centro_cena, raio_cena, dir_camera, dist_camera , z, intens_luz)