// Last edited on DATE TIME by USER // Processed by remove-cam-lights background{ color rgb < 0.75, 0.80, 0.85 > } #declare tx_plastico = texture{ pigment{ color rgb < 0.30, 0.95, 0.10 > } finish{ diffuse 0.8 ambient 0.1 specular 0.5 roughness 0.005 } } #declare tx_fosca = texture{ pigment{ color rgb < 0.75, 0.25, 0.05 > } finish{ diffuse 0.9 ambient 0.1 } } #declare tx_espelho = texture{ pigment{ color rgb < 1.00, 0.85, 0.30 > } finish{ diffuse 0.2 reflection 0.7*< 1.00, 0.85, 0.30 > ambient 0.1 } } #declare tx_vidro = texture{ pigment{ color rgb < 0.85, 0.95, 1.00 > filter 0.70 } finish{ diffuse 0.03 reflection 0.25 ambient 0.02 specular 0.25 roughness 0.005 } } #declare tx_xadrez = texture{ pigment{ checker color rgb < 0.10, 0.32, 0.60 >, color rgb < 1.00, 0.97, 0.90 > } finish{ diffuse 0.9 ambient 0.1 } scale 2.0 } #declare raio = 2.000; #declare farol = box{ < 0,0,0 >, < 0.5, 0.5, 0.5 > texture{ tx_fosca } } #declare chassi = sphere{ < 0.00, 0.00, 0.00 >, raio texture{ tx_plastico } } #declare roda = cylinder{ < 0, 0, 0 >, < 0.3, 0, 0 >, 0.3 texture{ tx_espelho } } #declare meiaBola = box{ < -3, -3, -3 >, < 3, 3, 0 > texture{ tx_plastico } } #declare chao = box{ <-20,-20,-1>, <+20,+20,0> } #include "eixos.inc" union{ object{ chao translate < 0,0,-0.55 > texture{ tx_xadrez } } object{ union{ intersection{ object{ chassi } object{ meiaBola translate < 0, 0, 3 > } } object{ farol translate < 0.4, 1.5, 0 > } object{ farol translate < -0.9, 1.5, 0 > } object{ farol translate < 0.4, -2, 0 > } object{ farol translate < -0.9, -2, 0 > } object{ roda translate < 1, 1.5, -0.2 > } object{ roda translate < -1.3, 1.5, -0.2 > } object{ roda translate < 1, -1.5, -0.2 > } object{ roda translate < -1.3, -1.5, -0.2 > } } } } #include "camlight.inc" #declare centro_cena = < 0.00, 0.00, 1.00 >; #declare raio_cena = 6.0; #declare dir_camera = < 14.00, -7.00, 4.00 >; #declare dist_camera = 16.0; #declare intens_luz = 1.00; camlight(centro_cena, raio_cena, dir_camera, dist_camera , z, intens_luz)