// Last edited on DATE TIME by USER // Processed by remove-cam-lights background{ color rgb < 0.75, 0.80, 0.85 > } #declare tx_preto = texture{ pigment{ color rgb < 0.00, 0.00, 0.00 > } finish{ diffuse 0.9 ambient 0.1 } } #declare tx_rosa = texture{ pigment{ color rgb < 1, 0.4, 0.8 > } finish{ diffuse 0.9 ambient 0.1 } } #declare tx_vermelho = texture{ pigment{ color rgb < 1, 0, 0 > } finish{ diffuse 0.9 ambient 0.1 } } #declare tx_pele = texture{ pigment{ color rgb < 1, 0.72, 0.51 > } finish{ diffuse 0.9 ambient 0.1 } } #declare tx_verde = texture{ pigment{ color rgb < 0.49, 0.99 , 0 > } finish{ diffuse 0.9 ambient 0.1 } } #declare tx_escada = texture{ pigment{ color rgb < .5,.6,.8 > } finish{ diffuse 0.9 ambient 0.1 } } #declare tx_branco = texture{ pigment{ color rgb < 1, 1, 1 > } finish{ diffuse 0.9 ambient 0.1 } } #declare tx_azul = texture{ pigment{ color rgb < 0, 0, 1 > } finish{ diffuse 0.9 ambient 0.1 } } #declare tx_amarelo = texture{ pigment{ color rgb <1,1,0 > } finish{ diffuse 0.9 ambient 0.1 } } #declare tx_xadrez = texture{ pigment{ checker color rgb < 0.10, 0.32, 0.60 >, color rgb < 1.00, 0.97, 0.90 > } finish{ diffuse 0.9 ambient 0.1 } scale 2.0 } #include "eixos.inc" #include "textures.inc" #declare pedestal = union{ cone { <0,0,1>,1 <0,0,5>,1 } cone{ <0,0,0>,1.5 <0,0,1.5>,1 } texture {White_Marble} } #declare manuscrito = union{ box{ <-0.2,-1,5> <0.2,1,7> texture {White_Marble} } #declare i = 0; #while (i < 7) text {ttf "maturasc.ttf" "Manuscrito Antigo" 0.1,0.0 texture {tx_branco} rotate z*90 rotate 90*y scale 0.2 translate <0.2,-1,6.75-i*0.25>} #declare i = i + 1; #end } #include "eixos.inc" #include "textures.inc" union { box { <-20,-20,-0.1> <20,20,0> texture {tx_xadrez} } object { pedestal translate <0,-6,0> } object { pedestal translate <0,6,0> } object { manuscrito translate <0,-6,0> } object { manuscrito translate <0,6,0> } cone { <0,0,0>,3.5 <0,0,2>,2.5 texture {White_Marble} } box {<0.5,-3,2> <-0.5,3,8> texture {White_Marble} } text {ttf "maturasc.ttf" "Bem Vindo" 0.1,0.0 texture {tx_branco} rotate z*90 rotate 90*y translate <0.5,-2.8,7> } text {ttf "maturasc.ttf" "ao" 0.1,0.0 texture {tx_branco} rotate z*90 rotate 90*y translate <0.5,-0.5,6> } text {ttf "maturasc.ttf" "Museu da" 0.1,0.0 texture {tx_branco} rotate z*90 rotate 90*y translate <0.5,-2.5,5> } text {ttf "maturasc.ttf" "Lingua" 0.1,0.0 texture {tx_branco} rotate z*90 rotate 90*y translate <0.5,-2,4> } text {ttf "maturasc.ttf" "Portuguesa" 0.1,0.0 texture {tx_branco} rotate z*90 rotate 90*y translate <0.5,-2.5,3> } } #include "camlight.inc" #declare centro_cena = < 0.00, 0.00, 0.00 >; #declare raio_cena = 30.0; #declare dir_camera = <10,0,7>; #declare dist_camera = 10.0; #declare intens_luz = 1.00; camlight(centro_cena, raio_cena, dir_camera, dist_camera , z, intens_luz)