// Last edited on DATE TIME by USER // Processed by remove-cam-lights #macro quadro(tt) #include "camlight.inc" #declare centro_cena = < 0.00, 0.00, 1.00 >; #declare raio_cena = 6.0; #declare dir_camera = < -14.00, 2.00, 1.00 >; #declare dist_camera = 16.0; #declare intens_luz = 1.00; camlight(centro_cena, raio_cena, dir_camera, dist_camera , z, intens_luz) background{ color rgb < 0.75, 0.80, 0.85 > } #declare raio = 2.000; #declare ctt = cos(2*pi*tt); #declare stt = sin(2*pi*tt); #declare stt2 = sin(-2*pi*tt); #declare tinta_A = texture { pigment { color rgb < 0.55 + 0.45*ctt, 0.80, 0.55 - 0.5*ctt > } finish { diffuse 0.5 specular 0.5 roughness 0.005 ambient 0.1 } } #declare tinta_B = texture { pigment { color rgb < 1.00, 0.80, 0.10 > } finish { diffuse 0.5 specular 0.5 roughness 0.005 ambient 0.1 } } #declare bola = sphere { < 0.00, 0.00, 0.00 >, 2.00 texture { tinta_A } } #declare furo = cylinder { < -0.6, 0, 1 >, < +0.60, +0, 1 >, 0.75 } #declare pino = cylinder { < -0.50, 0, 1 >, < +0.50, 0, 1 >, 1.0 } #declare asa = box { < -0.50, 0, 0 >, < +0.50, 2, 0.2 > } #declare asa2 = box { < -0.50, 0, 0 >, < +0.50, -2, 0.2 > } #include "eixos.inc" union { difference { union { object { pino } } object { furo } } object {asa rotate (45*stt)*x translate <0,0.2,1.8>} object {asa2 rotate (45*stt2)*x translate <0,-0.2,1.8>} text {ttf "arial.ttf" "LG" 1, 0.0 rotate 90*x rotate 90*z translate <-0.45,-0.55,0.7>} texture { tinta_A } rotate 360*tt*z translate -stt*z } #end quadro(clock)