// Last edited on DATE TIME by USER // Processed by remove-cam-lights #include "textures.inc" #include "eixos.inc" #include "colors.inc" #include "retalho.inc" background{ color White } #declare chassi = union{ object{box{<0,0,0>, <4,7,2>} pigment {color Red} } object{box{<0,2,2>, <4,7,3.5>} pigment {color Green}} } #macro interpole(ta, va, tb, vb, tt) #local s = (tt-ta)/(tb-ta); ((1-s)*va+s*vb) #end #declare tx_flag = texture{ uv_mapping pigment{ image_map{ "brasil.png" } } } #macro bandeira() #local p11 = <0,0,4>; #local p12 = <0,0,5>; #local p13 = <0,0,6>; #local p14 = <0,0,7>; #local p21 = <0,2,3>; #local p22 = <0,2,4>; #local p23 = <0,2,5>; #local p24 = <0,2,6>; #local p31 = <0,4,5>; #local p32 = <0,4,6>; #local p33 = <0,4,7>; #local p34 = <0,4,8>; #local p41 = <0,6,4>; #local p42 = <0,6,5>; #local p43 = <0,6,6>; #local p44 = <0,6,7>; #local rg = 0.00001; union{ object{ retalho( p11,p12,p13,p14, p21,p22,p23,p24, p31,p32,p33,p34, p41,p42,p43,p44, rg, pigment{color Blue}, texture{ tx_flag } ) } object{ cylinder { <0, 0, 0>, <0, 0, 7>, 0.3 } texture {PinkAlabaster} translate -0.3*y } object{ sphere { <0, 0, 0>, 0.5 } translate <0,-0.3,7> texture {PinkAlabaster} } } #end #declare tx_anuncio = texture{ uv_mapping pigment{ image_map{ "heineken.png" } } scale <0.25, 0.5, 1> } #macro anuncio() object{ box { <0, 0, 0>, <1, 7, 12> } texture{ tx_anuncio } } #end #macro predio() box { <0, 0, 0>, <10, 10, 20> texture {PinkAlabaster} } #end union{ object{ bandeira() translate <10, 10, 20> } object{ anuncio() translate <10, 2, 6.5> } object{predio()} } #include "camlight.inc" #declare centro_cena = < 0.00, 0.00, 0.00 >; #declare raio_cena = 50.0; #declare dir_camera = < 10, 5, 4 >; #declare dist_camera = 60.0; #declare intens_luz = 1.00; camlight(centro_cena, raio_cena, dir_camera, dist_camera , z, intens_luz)