// Exemplo de arquivo de descricao de cena para POV-ray // Last edited on 2010-03-04 15:44:01 by stolfi // ====================================================================== // CORES E TEXTURAS background{ color rgb < 0.75, 0.80, 0.85 > } #declare tx_texto = texture{ pigment{ color rgb < 1, 0.75, 0.85 > } finish{ diffuse 0.8 ambient 0.1 specular 0.5 roughness 0.005 } } #declare tx_pedestal = texture{ pigment{ color rgb < 1, 1, 1 > } finish{ diffuse 0.8 ambient 0.1 specular 0.5 roughness 0.005 } } #declare tx_tapete = texture{ pigment{ color rgb < 1, 0, 0 > } finish{ diffuse 0.8 ambient 0.1 specular 0.5 roughness 0.005 } } #declare tx_red = texture{ pigment{ color rgb < 1, 0, 0 > } finish{ diffuse 0.8 ambient 0.1 specular 0.5 roughness 0.005 } } #declare tx_bandeira = texture{ uv_mapping pigment{ image_map { jpeg "Inglaterra.jpg"} } finish{ diffuse 0.8 ambient 0.1 specular 0.5 roughness 0.005 } } #declare tx_piso = texture{ pigment{ checker color rgb < 0.10, 0.32, 0.60 >, color rgb < 1.00, 0.97, 0.90 > } finish{ diffuse 0.9 ambient 0.1 } scale 2.0 } // ====================================================================== // DESCRIÇÃO DA CENA #declare raio = 1.000; #macro interpole (ta, va, tb, vb, var) #local s = (var-ta)/(tb-ta); ((1-s)*va + s*vb) #end // Partes da cena: #macro predio () union { box {<4,4,0>, <-4,-4,15>} } #end #macro janela (dy, h) union { box {<5.5,1,0>, <-5.5,-1,1>} translate <0,dy,h> } #end #macro haste (dx, dy, h) union { box {<0.15,0.15,-1>, <-0.15,-0.15,3>} translate texture {tx_red} } #end #macro anuncio (dx, dy, h, foto, posy, posz) union { box {<3,3,0.05>, <-3,-3,-0.05>} texture { pigment{ image_map { jpeg foto} scale (2.5) rotate 90*z translate <1.25,1.3,0>} finish{ diffuse 0.9 ambient 0.1 } scale 2.0} rotate 90*y translate <4,0+posy,5+posz> } #end #macro quadro(tt) #include "eixos.inc" #include "retalho.inc" #declare t0 = 0.000; #declare t1 = 0.125; #declare t2 = 0.25; #declare t3 = 0.375; #declare t4 = 0.500; #declare t5 = 0.625; #declare t6 = 0.75; #declare t7 = 0.875; #declare t8 = 1.000; // Aqui está a cena, finalmente: union { //predio + janelas difference { predio () union { janela (2, 13) janela (-2, 13) janela (2, 10) janela (-2, 10) } texture {tx_tapete} } //======================================== //PONTO 1 //======================================== #declare p111 = <0,3,0>; #declare p112 = <0,3,1>; #declare p113 = <0,3,2>; #declare p114 = <0,3,3>; #declare p121 = <0,2,0>; #declare p122 = <0,2,1>; #declare p123 = <0,2,2>; #declare p124 = <0,2,3>; #declare p131 = <0,1,0>; #declare p132 = <0,1,1>; #declare p133 = <0,1,2>; #declare p134 = <0,1,3>; #declare p141 = <0,0,0>; #declare p142 = <0,0,1>; #declare p143 = <0,0,2>; #declare p144 = <0,0,3>; //======================================== //PONTO 2 //======================================== #declare p211 = <0,3,0>; #declare p212 = <0,3,1>; #declare p213 = <0,3,2>; #declare p214 = <0,3,3>; #declare p221 = <0,2,-0.75>; #declare p222 = <-1.5,2,0.25>; #declare p223 = <-1.5,2,1.25>; #declare p224 = <0,2,2.25>; #declare p231 = <0,1,0.75>; #declare p232 = <1.5,1,1.75>; #declare p233 = <1.5,1,2.75>; #declare p234 = <0,1,3.75>; #declare p241 = <0,0,0>; #declare p242 = <0,0,1>; #declare p243 = <0,0,2>; #declare p244 = <0,0,3>; //======================================== //PONTO 3 //======================================== #declare p311 = <0,3,0>; #declare p312 = <0,3,1>; #declare p313 = <0,3,2>; #declare p314 = <0,3,3>; #declare p321 = <0,2,0.75>; #declare p322 = <1.5,2,1.75>; #declare p323 = <1.5,2,2.75>; #declare p324 = <0,2,3.75>; #declare p331 = <0,1,-0.25>; #declare p332 = <-1.5,1,0.25>; #declare p333 = <-1.5,1,1.25>; #declare p334 = <0,1,2.25>; #declare p341 = <0,0,0>; #declare p342 = <0,0,1>; #declare p343 = <0,0,2>; #declare p344 = <0,0,3>; //======================================== //FASE 1 //======================================== #if ((tt >= t0) & (tt < t1)) #local fase = 1*((tt-t0)/(t1-t0)); #declare foto = "spfc.jpg"; #declare p11 = interpole(0,p111,1,p211,fase); #declare p12 = interpole(0,p112,1,p212,fase); #declare p13 = interpole(0,p113,1,p213,fase); #declare p14 = interpole(0,p114,1,p214,fase); #declare p21 = interpole(0,p121,1,p221,fase); #declare p22 = interpole(0,p122,1,p222,fase); #declare p23 = interpole(0,p123,1,p223,fase); #declare p24 = interpole(0,p124,1,p224,fase); #declare p31 = interpole(0,p131,1,p231,fase); #declare p32 = interpole(0,p132,1,p232,fase); #declare p33 = interpole(0,p133,1,p233,fase); #declare p34 = interpole(0,p134,1,p234,fase); #declare p41 = interpole(0,p141,1,p241,fase); #declare p42 = interpole(0,p142,1,p243,fase); #declare p43 = interpole(0,p143,1,p243,fase); #declare p44 = interpole(0,p144,1,p244,fase); #end //======================================== //FASE 2 //======================================== #if ((tt >= t1) & (tt < t2)) #local fase = 1*((tt-t1)/(t2-t1)); #declare foto = "spfc.jpg"; #declare p11 = interpole(0,p211,1,p111,fase); #declare p12 = interpole(0,p212,1,p112,fase); #declare p13 = interpole(0,p213,1,p113,fase); #declare p14 = interpole(0,p214,1,p114,fase); #declare p21 = interpole(0,p221,1,p121,fase); #declare p22 = interpole(0,p222,1,p122,fase); #declare p23 = interpole(0,p223,1,p123,fase); #declare p24 = interpole(0,p224,1,p124,fase); #declare p31 = interpole(0,p231,1,p131,fase); #declare p32 = interpole(0,p232,1,p132,fase); #declare p33 = interpole(0,p233,1,p133,fase); #declare p34 = interpole(0,p234,1,p134,fase); #declare p41 = interpole(0,p241,1,p141,fase); #declare p42 = interpole(0,p242,1,p143,fase); #declare p43 = interpole(0,p243,1,p143,fase); #declare p44 = interpole(0,p244,1,p144,fase); #end //======================================== //FASE 3 //======================================== #if ((tt >= t2) & (tt < t3)) #declare foto = "spfc2.jpg"; #local fase = 1*((tt-t2)/(t3-t2)); #declare p11 = interpole(0,p111,1,p311,fase); #declare p12 = interpole(0,p112,1,p312,fase); #declare p13 = interpole(0,p113,1,p313,fase); #declare p14 = interpole(0,p114,1,p314,fase); #declare p21 = interpole(0,p121,1,p321,fase); #declare p22 = interpole(0,p122,1,p322,fase); #declare p23 = interpole(0,p123,1,p323,fase); #declare p24 = interpole(0,p124,1,p324,fase); #declare p31 = interpole(0,p131,1,p331,fase); #declare p32 = interpole(0,p132,1,p332,fase); #declare p33 = interpole(0,p133,1,p333,fase); #declare p34 = interpole(0,p134,1,p334,fase); #declare p41 = interpole(0,p141,1,p341,fase); #declare p42 = interpole(0,p142,1,p343,fase); #declare p43 = interpole(0,p143,1,p343,fase); #declare p44 = interpole(0,p144,1,p344,fase); #end //======================================== //FASE 4 //======================================== #if ((tt >= t3) & (tt <= t4)) #local fase = 1*((tt-t3)/(t4-t3)); #declare foto = "spfc2.jpg"; #declare p11 = interpole(0,p311,1,p111,fase); #declare p12 = interpole(0,p312,1,p112,fase); #declare p13 = interpole(0,p313,1,p113,fase); #declare p14 = interpole(0,p314,1,p114,fase); #declare p21 = interpole(0,p321,1,p121,fase); #declare p22 = interpole(0,p322,1,p122,fase); #declare p23 = interpole(0,p323,1,p123,fase); #declare p24 = interpole(0,p324,1,p124,fase); #declare p31 = interpole(0,p331,1,p131,fase); #declare p32 = interpole(0,p332,1,p132,fase); #declare p33 = interpole(0,p333,1,p133,fase); #declare p34 = interpole(0,p334,1,p134,fase); #declare p41 = interpole(0,p341,1,p141,fase); #declare p42 = interpole(0,p342,1,p143,fase); #declare p43 = interpole(0,p343,1,p143,fase); #declare p44 = interpole(0,p344,1,p144,fase); #end //======================================== //FASE 1 //======================================== #if ((tt >= t4) & (tt < t5)) #local fase = 1*((tt-t4)/(t5-t4)); #declare foto = "spfc.jpg"; #declare p11 = interpole(0,p111,1,p211,fase); #declare p12 = interpole(0,p112,1,p212,fase); #declare p13 = interpole(0,p113,1,p213,fase); #declare p14 = interpole(0,p114,1,p214,fase); #declare p21 = interpole(0,p121,1,p221,fase); #declare p22 = interpole(0,p122,1,p222,fase); #declare p23 = interpole(0,p123,1,p223,fase); #declare p24 = interpole(0,p124,1,p224,fase); #declare p31 = interpole(0,p131,1,p231,fase); #declare p32 = interpole(0,p132,1,p232,fase); #declare p33 = interpole(0,p133,1,p233,fase); #declare p34 = interpole(0,p134,1,p234,fase); #declare p41 = interpole(0,p141,1,p241,fase); #declare p42 = interpole(0,p142,1,p243,fase); #declare p43 = interpole(0,p143,1,p243,fase); #declare p44 = interpole(0,p144,1,p244,fase); #end //======================================== //FASE 2 //======================================== #if ((tt >= t5) & (tt < t6)) #local fase = 1*((tt-t5)/(t6-t5)); #declare foto = "spfc.jpg"; #declare p11 = interpole(0,p211,1,p111,fase); #declare p12 = interpole(0,p212,1,p112,fase); #declare p13 = interpole(0,p213,1,p113,fase); #declare p14 = interpole(0,p214,1,p114,fase); #declare p21 = interpole(0,p221,1,p121,fase); #declare p22 = interpole(0,p222,1,p122,fase); #declare p23 = interpole(0,p223,1,p123,fase); #declare p24 = interpole(0,p224,1,p124,fase); #declare p31 = interpole(0,p231,1,p131,fase); #declare p32 = interpole(0,p232,1,p132,fase); #declare p33 = interpole(0,p233,1,p133,fase); #declare p34 = interpole(0,p234,1,p134,fase); #declare p41 = interpole(0,p241,1,p141,fase); #declare p42 = interpole(0,p242,1,p143,fase); #declare p43 = interpole(0,p243,1,p143,fase); #declare p44 = interpole(0,p244,1,p144,fase); #end //======================================== //FASE 3 //======================================== #if ((tt >= t6) & (tt < t7)) #declare foto = "spfc2.jpg"; #local fase = 1*((tt-t6)/(t7-t6)); #declare p11 = interpole(0,p111,1,p311,fase); #declare p12 = interpole(0,p112,1,p312,fase); #declare p13 = interpole(0,p113,1,p313,fase); #declare p14 = interpole(0,p114,1,p314,fase); #declare p21 = interpole(0,p121,1,p321,fase); #declare p22 = interpole(0,p122,1,p322,fase); #declare p23 = interpole(0,p123,1,p323,fase); #declare p24 = interpole(0,p124,1,p324,fase); #declare p31 = interpole(0,p131,1,p331,fase); #declare p32 = interpole(0,p132,1,p332,fase); #declare p33 = interpole(0,p133,1,p333,fase); #declare p34 = interpole(0,p134,1,p334,fase); #declare p41 = interpole(0,p141,1,p341,fase); #declare p42 = interpole(0,p142,1,p343,fase); #declare p43 = interpole(0,p143,1,p343,fase); #declare p44 = interpole(0,p144,1,p344,fase); #end //======================================== //FASE 4 //======================================== #if ((tt >= t7) & (tt <= t8)) #local fase = 1*((tt-t7)/(t8-t7)); #declare foto = "spfc2.jpg"; #declare p11 = interpole(0,p311,1,p111,fase); #declare p12 = interpole(0,p312,1,p112,fase); #declare p13 = interpole(0,p313,1,p113,fase); #declare p14 = interpole(0,p314,1,p114,fase); #declare p21 = interpole(0,p321,1,p121,fase); #declare p22 = interpole(0,p322,1,p122,fase); #declare p23 = interpole(0,p323,1,p123,fase); #declare p24 = interpole(0,p324,1,p124,fase); #declare p31 = interpole(0,p331,1,p131,fase); #declare p32 = interpole(0,p332,1,p132,fase); #declare p33 = interpole(0,p333,1,p133,fase); #declare p34 = interpole(0,p334,1,p134,fase); #declare p41 = interpole(0,p341,1,p141,fase); #declare p42 = interpole(0,p342,1,p143,fase); #declare p43 = interpole(0,p343,1,p143,fase); #declare p44 = interpole(0,p344,1,p144,fase); #end // posiacao do anuncio #declare posy = cos(2*pi*tt); #declare posz = sin(2*pi*tt); //Instanciando bandeiras + hastes object { union { retalho( p11,p12,p13,p14, p21,p22,p23,p24, p31,p32,p33,p34, p41,p42,p43,p44, 0.01, tx_red,tx_bandeira) haste(0,0,0) } translate <3,0,16> } object { union { retalho( p11,p12,p13,p14, p21,p22,p23,p24, p31,p32,p33,p34, p41,p42,p43,p44, 0.01, tx_red,tx_bandeira) haste(0,0,0 ) } translate <-3,0,16> } // anuncio object { anuncio (5,0,5, foto, posy, posz)} //chao box{<15,15, 0>, <-15,-15,-0.5> texture {tx_piso} } //ajeita a escala e a localizacao da cena scale (0.7) translate <0,0,-4> } #end #include "camlight.inc" #declare centro_cena = < 0.00, 0.00, 1.00 >; #declare raio_cena = 20.0; #declare dir_camera = <17.00-5*clock, 5.00+9*clock, 10.00-clock>; #declare dist_camera = 16.0; #declare intens_luz = 1.00; camlight(centro_cena, raio_cena, dir_camera, dist_camera , z, intens_luz) quadro(clock)