//NOME: Plinio A. S. Freire ra082505 // ============================================================================================ #include "eixos.inc" //camera e luz #include "camlight.inc" #declare centro_cena = < 0.00, 0.00, 1.00 >; #declare raio_cena = 5.0; #declare dir_camera = <1, 0, 20 >; #declare dist_camera = 16.0; #declare intens_luz = 1.00; camlight(centro_cena, raio_cena, dir_camera, dist_camera , z, intens_luz) // cores e texturas background{ color rgb < 0.75, 0.80, 0.85 > } #declare tx_plastico = texture{ pigment{ color rgb < 0.10, 0.80, 1.00 > } finish{ diffuse 0.8 ambient 0.1 specular 0.5 roughness 0.005 } } #declare tx_fosca = texture{ pigment{ color rgb < 1.00, 0.80, 0.10 > } finish{ diffuse 0.9 ambient 0.1 } } #declare tx_espelho = texture{ pigment{ color rgb < 1.00, 0.85, 0.30 > } finish{ diffuse 0.2 reflection 0.7*< 1.00, 0.85, 0.30 > ambient 0.1 } } #declare tx_vidro = texture{ pigment{ color rgb < 0.85, 0.95, 1.00 > filter 0.70 } finish{ diffuse 0.03 reflection 0.25 ambient 0.02 specular 0.25 roughness 0.005 } } #declare tx_xadrez = texture{ pigment{ checker color rgb < 0.10, 0.32, 0.60 >, color rgb < 1.00, 0.97, 0.90 > } finish{ diffuse 0.9 ambient 0.1 } scale 2.0 } #declare tx_red = texture{ pigment{ color rgb <1, 0, 0 >} finish{ diffuse 0.9 ambient 0.1 } } #declare tx_green = texture{ pigment{ color rgb <0, 1, 0>} finish{ diffuse 0.9 ambient 0.1 } } #declare tx_blue = texture{ pigment{ color rgb <0, 0, 1>} finish{ diffuse 0.9 ambient 0.1 } } #declare tx_marrom = texture{ pigment{ color rgb <0.8,0.6,0.3>} } //macro #macro texto(tex,fase) #local n = strlen(tex); #local etapa = int(n*fase); #local f = n*fase - etapa; #local pin = 2; #local pfi = 0; #local fixo = substr(tex,1,etapa); #local obj = text{ttf "verdana.ttf" fixo 1,0.0 rotate 90*z texture{tx_fosca}} #local a = max_extent(obj); #local b = min_extent(obj); #local l = a*y - b*y; union{ text{ttf "verdana.ttf" fixo 1,0.0 rotate 90*z texture{tx_fosca}} #local letra = substr(tex,etapa+1,1); #if(etapa = 0) object{letra_entrando(letra,pin,pfi,f,etapa)} #else object{letra_entrando(letra,pin,pfi,f,etapa) translate l} #end } #end #macro letra_entrando(letra,pin,pfi,f,etapa) union{ #if(mod(etapa,2) = 0) text{ttf "verdana.ttf" letra 1,0.0 rotate 90*z texture{tx_fosca} translate <(1-f)*pin + f*pfi,0,0>} #else text{ttf "verdana.ttf" letra 1,0.0 rotate 90*z texture{tx_fosca} translate <(1-f)*-pin + f*pfi,0,0>} #end } #end // ============================================================================================ union{ // object{ eixos(3.00) } object{texto("teste ",clock)} }