// Last edited on DATE TIME by USER // Processed by remove-cam-lights background{ color rgb < 0.75, 0.80, 0.85 > } #declare tx_plastico = texture{ pigment{ color rgb < 0.10, 0.80, 1.00 > } finish{ diffuse 0.8 ambient 0.1 specular 0.5 roughness 0.005 } } #declare tx_fosca = texture{ pigment{ color rgb < 1.00, 0.80, 0.10 > } finish{ diffuse 0.9 ambient 0.1 } } #declare tx_preta = texture{ pigment{ color rgb < 0.20, 0.20, 0.20 > } finish{ diffuse 0.9 ambient 0.1 } } #declare tx_espelho = texture{ pigment{ color rgb < 1.00, 0.85, 0.30 > } finish{ diffuse 0.2 reflection 0.7*< 1.00, 0.85, 0.30 > ambient 0.1 } } #declare tx_vidro = texture{ pigment{ color rgb < 0.85, 0.95, 1.00 > filter 0.70 } finish{ diffuse 0.03 reflection 0.25 ambient 0.02 specular 0.25 roughness 0.005 } } #declare tx_rosquinha = texture{ pigment{ color rgb < 0.566, 0.276, 0.076 > } finish{ diffuse 0.9 ambient 0.1 } } #declare tx_xadrez = texture{ pigment{ checker color rgb < 0.10, 0.32, 0.60 >, color rgb < 1.00, 0.97, 0.90 > } finish{ diffuse 0.9 ambient 0.1 } scale 2.0 } #declare chao = box{ <-70,-70,-6>, <+70,+70,-5> } #declare textoo = text{ ttf "arial.ttf" "OLA" 0.7 0.0 rotate<90,0,0> rotate<0,0,90> texture{tx_preta}} #macro primeirasLetras(texto, etapa) object{ text{ ttf "arial.ttf" substr(texto, 1, etapa) 0.7 0.0 rotate<90,0,0> rotate<0,0,90> texture{tx_preta} } } #end #macro letraChegando(letra, frac, etapa) #local posInit = <0,0,0> +<0,etapa*0.68,0>; #if (mod(etapa,2)=0) #local posFim = <0,0,3> +<0,etapa*0.68,0>; #else #local posFim = <0,0,-3> +<0,etapa*0.68,0>; #end #local pos = posFim+frac*(posInit-posFim); object{ text{ ttf "arial.ttf" letra 0.7 0.0 rotate<90,0,0> rotate<0,0,90> texture{tx_preta} } translate pos } #end #macro logotipo(texto , fase) #local n = strlen(texto); #local etapa = int(fase*n); #local frac = fase*n - etapa; #debug concat("etapa=",str(etapa,3,1),"\n" ) union{ primeirasLetras(texto, etapa) letraChegando(substr(texto, etapa+1, 1), frac, etapa) } #end #include "eixos.inc" object{ chao texture{ tx_xadrez } } object{logotipo("ABCDEFGHIJKL",clock) scale 1.1 translate<0,-4,0>} #include "camlight.inc" #declare centro_cena = < 0.00, 0.00, 0.00 >; #declare raio_cena = 6.0; #declare dir_camera = < 14, -7, 4 >; #declare dist_camera = 70.0; #declare intens_luz = 1.00; camlight(centro_cena, raio_cena, dir_camera, dist_camera , z, intens_luz)