// Last edited on 2013-11-04 00:13:23 by stolfilocal
// Processed by remove-cam-lights

background{ color rgb < 0.75, 0.80, 0.85 > }

#declare tx_plastico =
  texture{
    pigment{ color rgb < 0.10, 0.80, 1.00 > }
    finish{ diffuse 0.8 ambient 0.1 specular 0.5 roughness 0.005 }
  }

#declare tx_fosca =
  texture{
    pigment{ color rgb < 1.00, 0.80, 0.10 > }
    finish{ diffuse 0.9 ambient 0.1 }
  }

#declare tx_espelho =
  texture{
    pigment{ color rgb < 1.00, 0.85, 0.30 > }
    finish{ diffuse 0.2 reflection 0.7*< 1.00, 0.85, 0.30 > ambient 0.1 }
  }

#declare tx_vidro =
  texture{
    pigment{ color rgb < 0.85, 0.95, 1.00 > filter 0.70 }
    finish{ diffuse 0.03 reflection 0.25 ambient 0.02 specular 0.25 roughness 0.005 }
  }

#declare tx_xadrez =
  texture{
    pigment{ checker color rgb < 0.10, 0.32, 0.60 >, color rgb < 1.00, 0.97, 0.90 > }
    finish{ diffuse 0.9 ambient 0.1 }
    scale 2.0
  }

#declare raio_saida = 0.2;

#declare interior_caixa = cone { <0,0,2.5>, 0.4, <0,0,0.8>, raio_saida texture {tx_fosca}}

#declare exterior_caixa = box { <-0.6,-0.6,1>, <0.6,0.6,2> texture {tx_fosca} rotate <-15,0,0> translate <0,-0.5,0>}

#declare caixa = difference { object { exterior_caixa } object { interior_caixa } }

#declare exterior_saida = cylinder { <0,0,0>, <0,0,1.05>, raio_saida texture {tx_plastico}}

#declare interior_saida = cylinder { <0,0,-1>, <0,0,1.5>, raio_saida-0.1 texture {tx_plastico}}

#declare saida = difference { object {exterior_saida} object {interior_saida} }

#declare suporte = torus { 0.6, 0.2}

#declare chao =
  box{ <-20,-20,-1>, <+20,+20,0> }

#include "eixos.inc"

union{
  // object{ eixos(3.00) }
  object{ chao  translate < 0,0,-5 > texture{ tx_xadrez } }

  object{ caixa }
  object{ suporte texture {tx_plastico} rotate <75,0,0> translate <0,0.05,2.1>}
  object{ saida}

}

#include "camlight.inc"
#declare centro_cena = < 0.00, 0.00, 1.20 >;
#declare raio_cena = 2.5;
#declare dir_camera = < 14.00, 7.00, 4.00 >;
#declare dist_camera = 10.0;
#declare intens_luz = 1.00;
camlight(centro_cena, raio_cena, dir_camera, dist_camera , z, intens_luz)