// Last edited on 2013-11-04 00:13:23 by stolfilocal // Processed by remove-cam-lights background{ color rgb < 0.75, 0.80, 0.85 > } #declare tx_plastico = texture{ pigment{ color rgb < 0.10, 0.80, 1.00 > } finish{ diffuse 0.8 ambient 0.1 specular 0.5 roughness 0.005 } } #declare tx_fosca = texture{ pigment{ color rgb < 1.00, 0.80, 0.10 > } finish{ diffuse 0.9 ambient 0.1 } } #declare tx_espelho = texture{ pigment{ color rgb < 1.00, 0.85, 0.30 > } finish{ diffuse 0.2 reflection 0.7*< 1.00, 0.85, 0.30 > ambient 0.1 } } #declare tx_vidro = texture{ pigment{ color rgb < 0.85, 0.95, 1.00 > filter 0.70 } finish{ diffuse 0.03 reflection 0.25 ambient 0.02 specular 0.25 roughness 0.005 } } #declare tx_xadrez = texture{ pigment{ checker color rgb < 0.10, 0.32, 0.60 >, color rgb < 1.00, 0.97, 0.90 > } finish{ diffuse 0.9 ambient 0.1 } scale 2.0 } #declare raio_saida = 0.2; #declare interior_caixa = cone { <0,0,2.5>, 0.4, <0,0,0.8>, raio_saida texture {tx_fosca}} #declare exterior_caixa = box { <-0.6,-0.6,1>, <0.6,0.6,2> texture {tx_fosca} rotate <-15,0,0> translate <0,-0.5,0>} #declare caixa = difference { object { exterior_caixa } object { interior_caixa } } #declare exterior_saida = cylinder { <0,0,0>, <0,0,1.05>, raio_saida texture {tx_plastico}} #declare interior_saida = cylinder { <0,0,-1>, <0,0,1.5>, raio_saida-0.1 texture {tx_plastico}} #declare saida = difference { object {exterior_saida} object {interior_saida} } #declare suporte = torus { 0.6, 0.2} #declare chao = box{ <-20,-20,-1>, <+20,+20,0> } #include "eixos.inc" union{ // object{ eixos(3.00) } object{ chao translate < 0,0,-5 > texture{ tx_xadrez } } object{ caixa } object{ suporte texture {tx_plastico} rotate <75,0,0> translate <0,0.05,2.1>} object{ saida} } #include "camlight.inc" #declare centro_cena = < 0.00, 0.00, 1.20 >; #declare raio_cena = 2.5; #declare dir_camera = < 14.00, 7.00, 4.00 >; #declare dist_camera = 10.0; #declare intens_luz = 1.00; camlight(centro_cena, raio_cena, dir_camera, dist_camera , z, intens_luz)