// Last edited on 2013-11-04 01:50:44 by stolfilocal // Processed by remove-cam-lights background{ color rgb < 0.75, 0.80, 0.85 > } #declare tx_fosca = texture{ pigment{ color rgb < 1.00, 0.80, 0.10 > } finish{ diffuse 0.9 ambient 0.1 } } #declare tx_espelho = texture{ pigment{ color rgb < 1.00, 0.85, 0.30 > } finish{ diffuse 0.2 reflection 0.7*< 1.00, 0.85, 0.30 > ambient 0.1 } } #declare raio = 2.000; #declare meio = sphere{ < 0,2.5,1 >, 1} #declare furo = cylinder{ < -2,-3,-1 >, < 0,3,-5 >, 0.4} #declare base = sphere{ < 0,5,1>, 1.2 } #declare lado1 = cylinder{ < 1, 0, 0>, < 1, 4, 0>, 0.5 texture{ tx_fosca } translate<-1,1,1> } #declare base1= box{ <0,5,1>, <1,3,-1> translate<-1,1,1> rotate<0,30,0>} #declare alca = torus {2,1 scale<0.4,0.4,0.4> translate<-1,1,1> rotate<15,0,0> } #include "eixos.inc" union{ //eixos(3) difference{union {object{meio texture{ tx_espelho } }object{ lado1 texture{ tx_espelho} }} object{ furo texture{ tx_espelho }} } intersection{object{ base1 texture{ tx_espelho} } object{ base texture{ tx_espelho} }} object{alca texture{tx_fosca}} } #include "camlight.inc" #declare centro_cena = < 0.00, 3.00, 1.00 >; #declare raio_cena = 4.4; #declare dir_camera = < 14.00, -7.00, 4.00 >; #declare dist_camera = 16.0; #declare intens_luz = 1.00; camlight(centro_cena, raio_cena, dir_camera, dist_camera , z, intens_luz)