// Last edited on DATE TIME by USER // Processed by remove-cam-lights #include "textures.inc" background{ color rgb < 0.75, 0.80, 0.85 > } #declare Castelo = union { box {< 0,0,0 > <7,7,2> texture {White_Marble}} union{ cylinder {<0,0,0> <0,0,2.5>, 0.4 texture {White_Marble} } cone{<0,0,2.5>,0.55,<0,0,3>,0 texture{Glass2}} cone{<0,0,2.5>,0.4,<0,0,4>,0 texture{Glass2}} } union{ cylinder {<7,0,0> <7,0,2.5>, 0.4 texture {White_Marble} } cone{<7,0,2.5>,0.55,<7,0,3>,0 texture{Glass2}} cone{<7,0,2.5>,0.4,<7,0,4>,0 texture{Glass2}} } union{ cylinder {<0,7,0> <0,7,2.5>, 0.4 texture {White_Marble} } cone{<0,7,2.5>,0.55,<0,7,3>,0 texture{Glass2}} cone{<0,7,2.5>,0.4,<0,7,4>,0 texture{Glass2}} } union{ cylinder {<7,7,0> <7,7,2.5>, 0.4 texture {White_Marble} } cone{<7,7,2.5>,0.55,<7,7,3>,0 texture{Glass2}} cone{<7,7,2.5>,0.4,<7,7,4>,0 texture{Glass2}} } } #macro Castelos_rec (m,n,b) #if (m=b) object {Castelo scale <2*m,2*m,2>} Castelos_rec (m,n,b+123.123) #else object {Castelo scale translate } object {Castelo scale translate <2.5*n,n*1.5,n+2.5>} #if (m>0.1) #declare n =n+n*m; #declare m=(m/3); Castelos_rec (m,n,b) #end #end #end #include "eixos.inc" object { eixos (3.00)} Castelos_rec(1,5,1) #include "camlight.inc" #declare centro_cena = < 4.00, 4.00, 6.00 >; #declare raio_cena = 20.0; #declare dir_camera = < 7.00, -3.00, 7.00 >; #declare dist_camera = 90.0; #declare intens_luz = 1.00; camlight(centro_cena, raio_cena, dir_camera, dist_camera , z, intens_luz)