// Last edited on 2013-12-11 11:18:49 by stolfilocal // Processed by remove-cam-lights background{ color rgb < 1,1,1 > } #declare tx_plastico = texture{ pigment{ color rgb < 0.10, 0.80, 1.00 > } finish{ diffuse 0.8 ambient 0.1 specular 0.5 roughness 0.005 } } #declare tx_borracha = texture{ pigment{ color rgb < 0.21, 0.25, 0.24 > } finish{ diffuse 0.8 ambient 0.1 specular 0.5 roughness 0.005 } } #declare tx_espelho = texture{ pigment{ color rgb < 1.00, 1, 1 > } finish{ diffuse 0.2 reflection 0.7*< 0.20, 0.63, 0.87 > ambient 0.1 } } #declare tx_bico = texture{ pigment{ color rgb < 0.48, 0.25, 0 > } finish{ diffuse 0.9 ambient 0.1 } } #declare tx_roda = texture{ pigment{ color rgb < 0.21, 0.25, 0.24 > } finish{ diffuse 0.9 ambient 0.1 } } #declare tx_corpo = texture{ pigment{ color rgb < 0.48,0.66,0.87 > } finish{ diffuse 0.9 ambient 0.1 } } #include "eixos.inc" #macro interpola(p0,p1,tt) ((1-tt)*p0 + tt*p1) #end #macro curva(p0,p1,p2,p3,tt) union{ #while (tt < 1.5) object{ sphere{ interpola4(p0,p1,p2,p3,tt) interpola4(0.1,0.2,0.3,0.4,tt) texture{tx_espelho} } } #declare tt=tt+1/40; #end } #end #macro interpola4(p0,p1,p2,p3,tt) #local p01=interpola(p0,p1,tt); #local p12=interpola(p1,p2,tt); #local p23=interpola(p2,p3,tt); #local p012=interpola(p01,p12,tt); #local p123=interpola(p12,p23,tt); #local p0123 = interpola(p012,p123,tt); p0123 #end #macro tentaculo(p0,p1,p2,q1,q2,q3,tt) union{ #local t1 = tt; #local p3 =(p2+q1)/2; #local q0 = p3; object{curva(p0,p1,p2,p3,tt)rotate<0,0,0>} object{curva(q0,q1,q2,q3,tt)rotate<0,0,0>} } #end union{ object{eixos(3.00)} object{tentaculo(<(-2)*sin(180*clock),0,0> , <0,1,0>,<0,-1,0>,<0,-1,2>,<0,1,0>,<1,1,3>, 0.01) } } #include "camlight.inc" #declare centro_cena = < 0.00, 0.00, 0.00 >; #declare raio_cena = 9.0; #declare dir_camera = < 14.00, 7.00,4.00 >; #declare dist_camera = 16.0; #declare intens_luz = 1.00; camlight(centro_cena, raio_cena, dir_camera, dist_camera , z, intens_luz)