// Last edited on 2019-07-17 10:33:39 by stolfilocal // Processed by remove-cam-lights #declare roleta1 = seed(15); #declare limites = 140; #include "style.inc" #include "matriz2.inc" background{ color rgb < 0.1, 0.1, 0.1 > } #include "metodos.inc" #include "eixos.inc" union{ object{ box { <0, 0, 0>, <5, 20, 4> // near lower left corner, far upper right corner } texture{tx_louco} } object{ criaPerna(2, tx_eks, 30, -30) rotate <-90, 0, 0> // translate <0, 0, 2> // } object{ criaPerna(2, tx_eks, 30, -30) rotate <-90, 0, 0> // translate <4, 0, 2> // } object{ criaPerna(2, tx_buruu, 30, -30) rotate <-90, 0, 0> // translate <0, 10, 2> // } object{ criaPerna(2, tx_buruu, 30, -30) rotate <-90, 0, 0> // translate <4, 10, 2> // } object{ criaPerna(2, tx_epsilon, 30, -30) rotate <-90, 0, 0> // translate <0, 20, 2> // } object{ criaPerna(2, tx_epsilon, 30, -30) rotate <-90, 0, 0> // translate <4, 20, 2> // } eixos(20) } #include "camlight.inc" #declare centro_cena = < 0.00, 0.00, 1.00 >; #declare raio_cena = 50.0; #declare dir_camera = < 4.00, 3.00, 4.00 >; #declare dist_camera = 5*raio_cena; #declare intens_luz = 1.20; camlight(centro_cena, raio_cena, dir_camera, dist_camera , z, intens_luz)