// Last edited on 2019-07-17 14:34:25 by stolfilocal
// Processed by remove-cam-lights

background{ color rgb < 0.8, 0.7, 0.5 > }

#declare tx_prism =
    texture{
     pigment{ color rgb < 0.3, 0.2, 0.2 > }
     finish{ diffuse 0.9 ambient 0.1 }
}

#include "eixos.inc"

union{

  difference{
    object{
      difference{
        prism {
          0, 10, 6,
          <0,0>, <10,0>, <15,5>, <15,15>, <10,20>, <0,20>
          texture{tx_prism}
        }
        prism {
          -2, 12, 6,
          <0.1,0.1>, <9.9,0.1>, <14.9,5>, <14.9,15>, <9.9,19.9>, <0.1,19.9>
          texture{tx_prism}
        }
      }
      rotate<90,0,0>
      rotate<0,0,180>
      translate<40,-5,0>
    }

    object{
      text {
        ttf "goudyi.ttf" "HELLO" 2, 0
        pigment { color rgb < 1, 0, 0 > }
      }
      rotate<90,0,0>
      rotate<0,0,90>
      scale<2,2,2>
      translate<24,2,5>
    }

    object{
      text {
        ttf "goudyi.ttf" "WORLD" 2, 0
        pigment { color rgb < 1, 0, 0 > }
      }
      rotate<90,0,0>
      rotate<0,0,90>
      scale<2,2,2>
      translate<24,2,2>
    }
  }

  plane {
    x,0
    pigment { color rgb < 1, 0, 0>}
  }

}
light_source { <30,5,5> color rgb < 1, 1, 1> }

#include "camlight.inc"
#declare centro_cena = < 5.00, 5.00, 5.00 >;
#declare raio_cena = 40;
#declare dir_camera = < 1.0, 1.0, 1.0 >;
#declare dist_camera = 4*raio_cena;
#declare intens_luz = 0;
camlight(centro_cena, raio_cena, dir_camera, dist_camera , z, intens_luz)