// Last edited on 2019-07-17 14:34:25 by stolfilocal // Processed by remove-cam-lights background{ color rgb < 0.8, 0.7, 0.5 > } #declare tx_prism = texture{ pigment{ color rgb < 0.3, 0.2, 0.2 > } finish{ diffuse 0.9 ambient 0.1 } } #include "eixos.inc" union{ difference{ object{ difference{ prism { 0, 10, 6, <0,0>, <10,0>, <15,5>, <15,15>, <10,20>, <0,20> texture{tx_prism} } prism { -2, 12, 6, <0.1,0.1>, <9.9,0.1>, <14.9,5>, <14.9,15>, <9.9,19.9>, <0.1,19.9> texture{tx_prism} } } rotate<90,0,0> rotate<0,0,180> translate<40,-5,0> } object{ text { ttf "goudyi.ttf" "HELLO" 2, 0 pigment { color rgb < 1, 0, 0 > } } rotate<90,0,0> rotate<0,0,90> scale<2,2,2> translate<24,2,5> } object{ text { ttf "goudyi.ttf" "WORLD" 2, 0 pigment { color rgb < 1, 0, 0 > } } rotate<90,0,0> rotate<0,0,90> scale<2,2,2> translate<24,2,2> } } plane { x,0 pigment { color rgb < 1, 0, 0>} } } light_source { <30,5,5> color rgb < 1, 1, 1> } #include "camlight.inc" #declare centro_cena = < 5.00, 5.00, 5.00 >; #declare raio_cena = 40; #declare dir_camera = < 1.0, 1.0, 1.0 >; #declare dist_camera = 4*raio_cena; #declare intens_luz = 0; camlight(centro_cena, raio_cena, dir_camera, dist_camera , z, intens_luz)