// Exemplo de arquivo de descricao de cena para POV-ray // Last edited on 2000-09-21 20:06:05 by stolfi background{ color rgb < 1.00, 1.00, 1.00 > } #include "colors.inc" camera { angle 15 location <0,2,-10> look_at <0,0,0> } light_source { <10,20,-5> color White } #declare head = blob { threshold .65 sphere { <0,0,.8>, .8, 1 scale <0,0,.8> pigment {Green} } sphere { <-.1,0,-.4>,.4, 1 scale <1,0,.8> pigment {Green} } sphere { <.5,.5, 1>, 1, 1 scale <1,1,.8> pigment {Green}} finish { phong 1 } } //#declare chifre = //cone { // <1, 1, 3>, 0.3 // Center and radius of one end // <1, 1, 3>, 1.0 // Center and radius of other end // texture {tinta_A} // } // Aqui está a cena, finalmente: head