// Exemplo de arquivo de descricao de cena para POV-ray
// Last edited on 2000-09-21 20:06:05 by stolfi

background{ color rgb < 1.00, 1.00, 1.00 > }



 #include "colors.inc"
  camera {
    angle 15
    location <0,2,-10>
    look_at <0,0,0>
  }
  light_source { <10,20,-5> color White }

  
#declare head =
  blob {
    threshold .65
    sphere { <0,0,.8>, .8, 1 scale <0,0,.8> pigment {Green} }   
    sphere { <-.1,0,-.4>,.4, 1 scale <1,0,.8> pigment {Green} }
    sphere { <.5,.5, 1>, 1, 1 scale <1,1,.8> pigment {Green}} 
    finish { phong 1 }
  }

//#declare chifre =
//cone {
//    <1, 1, 3>, 0.3    // Center and radius of one end
//    <1, 1, 3>, 1.0    // Center and radius of other end
//    texture {tinta_A}
//  }


// Aqui está a cena, finalmente:

head