#include "colors.inc" background{ color rgb < 0.75, 0.60, 0.50 > } camera { angle 15 location <100,100,100> look_at <0,0,0> } light_source { <100, 100, 110> color White } blob { threshold .25 sphere { <3,3,-3>, 2.00, 1 pigment {Green} } sphere { <4,4,-3>, 1.00, 1 pigment {White} } sphere { <4.5,4.5,-3>, .5 , 1 pigment {Black} } cylinder { <-2.75, 2.75, 2.75>, <-0.25, 0.25, 0.25>, 1 ,1 pigment{Green} } sphere { <-3,3,3>, 2.00, 1 pigment {Green} } sphere { <-4,4,3>, 1.00, 1 pigment {White} } sphere { <-4.5,4.5, 3>, .5 , 1 pigment {Black} } cylinder { <2.75, 2.75, -2.75>, <0.25, 0.25, -0.25>, 1 ,1 pigment{Green} } sphere { < 0,0,0>, 4.00, 1 pigment {Green}} scale 2 finish { phong 1 } }