#include "colors.inc"
  background{ color rgb < 0.75, 0.60, 0.50 > }
  camera {
    angle 15
    location <100,100,100>
    look_at <0,0,0>
  }
  light_source { <100, 100, 110> color White }
  blob {
    threshold .25
    sphere { <3,3,-3>, 2.00, 1 pigment {Green}  } 
    sphere { <4,4,-3>, 1.00, 1 pigment {White}  }
    sphere { <4.5,4.5,-3>, .5  , 1 pigment {Black}  }
    cylinder { <-2.75, 2.75, 2.75>, <-0.25, 0.25, 0.25>, 1 ,1 pigment{Green} }
    sphere { <-3,3,3>, 2.00, 1 pigment {Green} }
    sphere { <-4,4,3>, 1.00, 1 pigment {White}  }
    sphere { <-4.5,4.5, 3>, .5  , 1 pigment {Black}  }
    cylinder { <2.75, 2.75, -2.75>, <0.25, 0.25, -0.25>, 1 ,1 pigment{Green} }
    sphere { < 0,0,0>, 4.00, 1 pigment {Green}}
    scale 2
    finish { phong 1 }
  }