// Exemplo de arquivo de descricao de cena para POV-ray
// Last edited on 2000-09-21 20:06:05 by stolfi

#include "colors.inc"


background{ color rgb < 1.00, 1.00, 1.00 > }
//

  camera {
    angle 15
    location <0,0,60>
    look_at <0,3.5,0>
  }
  light_source { <15, 30, 60> color White }


#declare cabeca=  
 blob {
    threshold .1
    sphere { <0,8.1,0>, 1.4, 1 pigment {Green} }
    sphere { <0,6.8,0>, 1.4, 1 pigment {Green} }
}

#declare corpo=
 blob {
    threshold .01
    sphere { <0,3,0>, 2.9, 1 pigment {Green}}   
  }

#declare pata1=
 blob {
    threshold .1
    sphere { <-2.5,.6,0>, 1.2, 1 pigment {Green}}   
  }

#declare pata2=
 blob {
    threshold .1
    sphere { <2.5,.6,0>, 1.2, 1 pigment {Green}}   
  }

#declare mao1=
 blob {
    threshold .3
    sphere { <-2.8,4.5,0>, 1.2, 1 pigment {Green}}   
  }

#declare mao2=
 blob {
    threshold .3
    sphere { <2.8,4.5,0>, 1.2, 1 pigment {Green}}   
  }

#declare antena1 = 
  cylinder {
    < -1.00, 9.50, 0.00 >
    < 2.00, 9.90, 0.00 >
    0.2
}

object {cabeca}
object {corpo}
object {pata1}
object {pata2}
object {mao1}
object {mao2}
object {antena1}