// Exemplo de arquivo de descricao de cena para POV-ray // Last edited on 2000-09-21 20:06:05 by stolfi #include "colors.inc" background{ color rgb < 1.00, 1.00, 1.00 > } // camera { angle 15 location <0,0,60> look_at <0,3.5,0> } light_source { <15, 30, 60> color White } #declare cabeca= blob { threshold .1 sphere { <0,8.1,0>, 1.4, 1 pigment {Green} } sphere { <0,6.8,0>, 1.4, 1 pigment {Green} } } #declare corpo= blob { threshold .01 sphere { <0,3,0>, 2.9, 1 pigment {Green}} } #declare pata1= blob { threshold .1 sphere { <-2.5,.6,0>, 1.2, 1 pigment {Green}} } #declare pata2= blob { threshold .1 sphere { <2.5,.6,0>, 1.2, 1 pigment {Green}} } #declare mao1= blob { threshold .3 sphere { <-2.8,4.5,0>, 1.2, 1 pigment {Green}} } #declare mao2= blob { threshold .3 sphere { <2.8,4.5,0>, 1.2, 1 pigment {Green}} } #declare antena1 = cylinder { < -1.00, 9.50, 0.00 > < 2.00, 9.90, 0.00 > 0.2 } object {cabeca} object {corpo} object {pata1} object {pata2} object {mao1} object {mao2} object {antena1}