// Last edited on 2003-09-19 00:59:22 by stolfi #declare highlight_color = color rgb <1.00, 1.00, 1.00>; #declare metal_color = color rgb <1.00, 0.85, 0.10>; #include "dcc-metal.inc" #declare abacus_frame_texture = texture{metal_texture} #declare metal_color = color rgb <0.95, 0.97, 1.00>; #include "dcc-metal.inc" #declare abacus_stick_texture = texture{metal_texture}