// Vertical format poster A4 aspect - root description file // Last edited on 1999-10-08 21:26:44 by stolfi // General stuff #include "colors-basic.inc" #include "parameters.inc" global_settings{ max_trace_level 4 } #declare empty = sphere{ <0,0,0>, 0 texture{ pigment{ color rgb < 0,0,0 > } } } #declare show_frames = 0; // OBJECT PLACEMENT #include "a4-placement.inc" // CAMERA #declare win_center = < 000, 000, 000 >; #declare camera_pos = < 000, +30, 000 >; #declare win_width = 06.179; #declare win_height = 08.739; #declare camera_sky = < 0, 0, 1 >; #include "camera.inc" // STYLES AND SCENE COMPONENTS: #include concat("style-", style_tag, ".inc") #include concat("scene-", scene_tag, ".inc") object{ scene rotate scene_rotate scale scene_scale translate scene_pos } #declare overlay_scale = min(win_height/overlay_height, win_width/overlay_width); object{ overlay // Mirror it to account for reversed camera axis: scale < -1, 1, 1 >*overlay_scale*(1-overlay_rel_dist) // Place it well in front of the scene: translate win_center + overlay_rel_dist*(camera_pos - win_center) } // WORLD COORDINATE AXES // #declare axes_thickness = 0.2; // #declare axes_length = 100.0; // #declare axes_color = <0.0,0.9,0.5>; // #include "axes.inc" // // object{axes}