// Defines a smooth glass texture // Last edited on 1999-02-07 00:11:04 by stolfi // Requires // texture_highlight-color // texture_glass_color // Defines // texture_glass_smooth #declare texture_glass_smooth = texture{ pigment{ color texture_glass_color filter 1.00 } finish{ diffuse 0 ambient 0} } texture{ pigment{ color texture_highlight_color filter 0.95 } finish{ diffuse 0 ambient 0 specular 0.2 roughness 0.01 } }