// ------------ camera parameters -------------------- // Npx = 640.000000 Npy = 480.000000 // dpx = 0.04000 dpy = 0.04000 // Cx = 320.000 Cy = 240.000 // sx = 1.000000 // Transformatiom Matrix = // +1.000000000000000 +0.000000000000000 +0.000000000000000 +0.000000000000000 // +0.000000000000000 +0.000000000000000 +1.000000000000000 +0.000000000000000 // +0.000000000000000 +0.000000000000000 +0.000000000000000 -1.000000000000000 // +4000.000000000000000 -1.000000000000000 +0.000000000000000 +0.000000000000000 // f = 40.000000000000000 // kappa = 0.000000000000000 // ----------------------------------------------------------- camera { right - sqrt(image_width/image_height)*x up sqrt(image_height/image_width)*y angle 35.489 matrix < -0.000000000000000, -1.000000000000000, -0.000000000000000, +0.000000000000000, -0.000000000000000, +1.000000000000000, -1.000000000000000, -0.000000000000000, +0.000000000000000, 4000.00, -0.00, -0.00 > translate ctr }