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Emanuel Felipe Duarte

Professor

IC/UNICAMP

emanuel (at) ic.unicamp.br


Projects

This is a selection of projects (digital artifacts, interactive installations, etc.) that I have worked on during my academic career. Each project has a unique contexts, motivations and objectives, however, they all contribute with concepts, methods and empirical data towards the design of novel human-computer interactions.

InstInt (2023)

LedsLife, Emanuel Felipe Duarte and Yusseli L. M. Mendoza, supervised by M. Cecília C. Baranauskas

Interactive installation that allows children and adults to create a sound “composition” by playing light strips that represent sounds of musical instruments (drums, flute, organ, clavinet and bass). The installation produces light and sound effects and has a robotic structure that moves. InstInt is a product of the Socioenactive Systems project.

Main publications:

    • Technical Report

      Mendoza, Yusseli Lizeth Méndez; Duarte, Emanuel Felipe; Baranauskas, M. Cecilia C.. InstInt: Design e Desenvolvimento de uma Instalação Socioenativa. Institute of Computing, University of Campinas. 2023. https://www.ic.unicamp.br/~reltech/2023/23-07.pdf

    • Paper in Proceedings

      Duarte, Emanuel Felipe; Goncalves, Fabrı́cio Matheus; Baranauskas, M. Cecı́lia C.. InstInt: Enacting a Small-Scale Interactive Installation through Co-Design. Proceedings of the 30th Australian Conference on Computer-Human Interaction. 2018. DOI: 10.1145/3292147.3292158

Aquarela Virtual (2021)

Emanuel Felipe Duarte, Yusseli L. M. Mendoza, M. Jêsca N. de Queiroz, Josiane R. O. G. Pimenta, José V. da Silva, e Luã M. Muriana, supervisionados por M. Cecília C. Baranauskas

Aquarela Virtual is a system designed for the remote context imposed by the Covid-19 pandemic. It allows children to use homemade toys, enriched with QR codes, to interact with each other in animated scenarios based on excerpts and elements from the Aquarela song. Aquarela Virtual is a product of the Socioenactive Systems project.

Main publications:

    • Paper in Proceedings

      Best Paper CBIE/WIE 2022 (Trilha 1)

      Duarte, Emanuel Felipe; Baranauskas, M. Cecília C.. Interações Sociais e Enativas com o Aquarela Virtual: Análise Temática de uma Atividade Remota. Anais do XXVIII Workshop de Informática na Escola. 2022. DOI: 10.5753/wie.2022.224733

    • Paper in Proceedings

      Best Paper CBIE/SBIE 2022 (Trilha 3)

      Mendoza, Yusseli; Duarte, Emanuel Felipe; Baranauskas, M. Cecília C.. Evaluating the Perception of Others in a Remote Experience of Interaction: a Pilot Study. Anais do XXXIII Simpósio Brasileiro de Informática na Educação. 2022. DOI: 10.5753/sbie.2022.225675

    • Technical Report

      Duarte, Emanuel Felipe; Mendoza, Yusseli Lizeth Méndez; Queiroz, Maria Jêsca Nobre de; Pimenta, Josiane Rosa de Oliveira Gaia; da Silva, José Valderlei; Baranauskas, M. Cecília C.. Aquarela Virtual: Design e Desenvolvimento de um Sistema Socioenativo em Contexto de Isolamento Social. Institute of Computing, University of Campinas. 2022. https://www.ic.unicamp.br/~reltech/2022/22-01.pdf

Temporário (2018)

Carlos A. M. de Sousa, Tiago L. Chaves, Victor F. Ferrari, and Vinicius C. Espindola, supervised by Yusseli L. M. Mendoza, Emanuel Felipe Duarte and M. Cecília C. Baranauskas

Interactive installation where an educational video reacts according to how many people watch, increasing its speed or rewinding in black and white. Temporário is a product of the Socioenactive Systems project.

Main publications:

    • Journal Article

      Baranauskas, M. Cecília C.; Mendoza, Yusseli Lizeth Méndez; Duarte, Emanuel Felipe. Designing for a socioenactive experience: A case study in an educational workshop on deep time. International Journal of Child-Computer Interaction. 2021. DOI: 10.1016/j.ijcci.2021.100287

    • Paper in Proceedings

      Duarte, Emanuel Felipe; Mendoza, Yusseli Lizeth Méndez; Baranauskas, M. Cecı́lia C.. InsTime: A Case Study on the Co-Design of Interactive Installations on Deep Time. Proceedings of the 2020 ACM Designing Interactive Systems Conference. 2020. DOI: 10.1145/3357236.3395554

    • Paper in Proceedings

      Duarte, Emanuel Felipe; Mendoza, Yusseli Lizeth Méndez; Baranauskas, M. Cecília C.. Design Socioenativo de Instalações Interativas sobre o Tempo Profundo: um Estudo de Caso. Anais Estendidos do XXI Simpósio Brasileiro de Fatores Humanos em Sistemas Computacionais. 2022. DOI: 10.5753/ihc_estendido.2022.224495

CronoBit (2018)

Arthur B. Fruch, Luciano G. Zago, Yago L. Barbosa, Luis F. S. Lacalle, and Giovanne L. D. P. Mariano, supervised by Yusseli L. M. Mendoza, Emanuel Felipe Duarte and M. Cecília C. Baranauskas

Interactive installation in the form of a musical instrument that allows the visitor to experience the passage of time in the process of erosion or evolution of a species through two drums. CronoBit is a product of the Socioenactive Systems project.

Main publications:

    • Journal Article

      Baranauskas, M. Cecília C.; Mendoza, Yusseli Lizeth Méndez; Duarte, Emanuel Felipe. Designing for a socioenactive experience: A case study in an educational workshop on deep time. International Journal of Child-Computer Interaction. 2021. DOI: 10.1016/j.ijcci.2021.100287

    • Paper in Proceedings

      Duarte, Emanuel Felipe; Mendoza, Yusseli Lizeth Méndez; Baranauskas, M. Cecília C.. Design Socioenativo de Instalações Interativas sobre o Tempo Profundo: um Estudo de Caso. Anais Estendidos do XXI Simpósio Brasileiro de Fatores Humanos em Sistemas Computacionais. 2022. DOI: 10.5753/ihc_estendido.2022.224495

    • Paper in Proceedings

      Duarte, Emanuel Felipe; Mendoza, Yusseli Lizeth Méndez; Baranauskas, M. Cecı́lia C.. InsTime: A Case Study on the Co-Design of Interactive Installations on Deep Time. Proceedings of the 2020 ACM Designing Interactive Systems Conference. 2020. DOI: 10.1145/3357236.3395554

Lobo-Guará (2018)

Caio Krauthamer, Guilherme L. H. Rincão, Leandro A. F. Magalhães, Marcio I. O. C. Filho, Thomas J. Yamasaki, and Victor H. C. Teixeira, supervised by Emanuel Felipe Duarte and M. Cecília C. Baranauskas

An eye-catching interactive animal built with cardboard and synthetic fabric, with hidden buttons and sensors that, when discovered and activated, present various audiovisual information about the wild animal. Lobo-Guará is a product of the Socioenactive Systems project.

Main publications:

    • Journal Article

      Duarte, Emanuel Felipe; Baranauskas, M. Cecília C.. Experience-Based Constructionism as a Basis for HCI Education: A Case Study. International Journal of Human–Computer Interaction. 2022. DOI: 10.1080/10447318.2022.2121783

    • Paper in Proceedings

      Duarte, Emanuel Felipe; Maike, Vanessa; Mendoza, Yusseli; Brennand, Camilla; Baranauskas, M. Cecília C.. "The Magic of Science:" Beyond Action, a Case Study on Learning Through Socioenaction. Anais do XXV Workshop de Informática na Escola. 2019. DOI: 10.5753/cbie.wie.2019.501

    • Paper in Proceedings

      Duarte, Emanuel Felipe; Maike, Vanessa; Baranauskas, M. Cecília C.. Maned Wolf in the Museum: a Case Study on Learning Through Action. Anais do XXIV Workshop de Informática na Escola. 2018. DOI: 10.5753/cbie.wie.2018.245

Monolito (2018)

Carlos A. F. F. Carvalho, Giovani N. Pereira, Ignacio E. Ribeiro, Luan E. Ferreira, Nathália H. Kuromiya, and Seong E. Kim, supervised by Emanuel Felipe Duarte and M. Cecília C. Baranauskas

Interactive installation inspired by the movie “2001: A Space Odyssey” by Stanley Kubrick. A miniature monolith with motion sensors allows interaction with scenes from the film projected in a dark room by a 360° projector. Monolito is a product of the Socioenactive Systems project.

Main publications:

    • Journal Article

      Duarte, Emanuel Felipe; Baranauskas, M. Cecília C.. Experience-Based Constructionism as a Basis for HCI Education: A Case Study. International Journal of Human–Computer Interaction. 2022. DOI: 10.1080/10447318.2022.2121783

    • Paper in Proceedings

      Duarte, Emanuel Felipe; Maike, Vanessa; Mendoza, Yusseli; Brennand, Camilla; Baranauskas, M. Cecília C.. "The Magic of Science:" Beyond Action, a Case Study on Learning Through Socioenaction. Anais do XXV Workshop de Informática na Escola. 2019. DOI: 10.5753/cbie.wie.2019.501

    Memoção (2018)

    Daniel H. P. Oliveira, João P. Cardenuto, João V. F. Silva, Mateus S. Kimura, Matheus S. Ataide, Pedro S. P. C. Gomes, and Vitor K. Aoki, supervised by Emanuel Felipe Duarte and M. Cecília C. Baranauskas

    Interactive mysterious black box with an opening to insert the hand and feel different textures, each one evoking sounds and images of Internet memes with a feeling related to the texture played. Memoção is a product of the Socioenactive Systems project.

    Main publications:

      • Journal Article

        Duarte, Emanuel Felipe; Baranauskas, M. Cecília C.. Experience-Based Constructionism as a Basis for HCI Education: A Case Study. International Journal of Human–Computer Interaction. 2022. DOI: 10.1080/10447318.2022.2121783

      • Paper in Proceedings

        Duarte, Emanuel Felipe; Maike, Vanessa; Mendoza, Yusseli; Brennand, Camilla; Baranauskas, M. Cecília C.. "The Magic of Science:" Beyond Action, a Case Study on Learning Through Socioenaction. Anais do XXV Workshop de Informática na Escola. 2019. DOI: 10.5753/cbie.wie.2019.501

      • Journal Article

        Pimenta, Josiane Rosa de Oliveira Gaia; Duarte, Emanuel Felipe; Baranauskas, M. Cecília C.; Medeiros, Claudia Bauzer. UbiAccess: an Instrument to Assess System Access in Ubiquitous Scenarios. Interacting with Computers. 2022. DOI: 10.1093/iwc/iwac029

    Pincello (2018)

    Emanuel Felipe Duarte, supervised by M. Cecília C. Baranauskas

    an electronic kit for prototyping interactive installations. It consists of hardware components such as microcontrollers, sensors, actuators, and original online documentation with practical tutorials. Pincello is a product of the Socioenactive Systems project.

    Main publications:

      • Book Chapter

        Duarte, Emanuel Felipe; Baranauskas, M. Cecília C.. Pincello: An Affordable Electronics Kit for Prototyping Interactive Installations. Human-Computer Interaction. Human Values and Quality of Life. 2020. DOI: 10.1007/978-3-030-49065-2_18

      • Journal Article

        Duarte, Emanuel Felipe; Baranauskas, M. Cecília C.. Experience-Based Constructionism as a Basis for HCI Education: A Case Study. International Journal of Human–Computer Interaction. 2022. DOI: 10.1080/10447318.2022.2121783

      • Paper in Proceedings

        Duarte, Emanuel Felipe; Mendoza, Yusseli Lizeth Méndez; Baranauskas, M. Cecı́lia C.. InsTime: A Case Study on the Co-Design of Interactive Installations on Deep Time. Proceedings of the 2020 ACM Designing Interactive Systems Conference. 2020. DOI: 10.1145/3357236.3395554

    UbiAccess (2021)

    Josiane R. O. G. Pimenta, supervised by M. Cecília C. Baranauskas and in collaboration with Emanuel Felipe Duarte

    An evaluation instrument to assess equitable access in ubiquitous environments. The instrument consists of 5 areas (Environment, Information, Multimedia Resources, Personal e Security & Privacy) and 37 recommendations to be verified by the evaluator. UbiAccess is a product of the Socioenactive Systems project.

    Main publications:

      • Journal Article

        Pimenta, Josiane Rosa de Oliveira Gaia; Duarte, Emanuel Felipe; Baranauskas, M. Cecília C.; Medeiros, Claudia Bauzer. UbiAccess: an Instrument to Assess System Access in Ubiquitous Scenarios. Interacting with Computers. 2022. DOI: 10.1093/iwc/iwac029

      • Paper in Proceedings

        Pimenta, Josiane; Duarte, Emanuel Felipe; Baranauskas, M. Cecília C.. Investigando acesso equitativo em cenário socioenativo remoto: um estudo de caso. Anais do XLIX Seminário Integrado de Software e Hardware. 2022. DOI: 10.5753/semish.2022.223156

      • Paper in Proceedings

        Pimenta, Josiane; Duarte, Emanuel Felipe; Baranauskas, M. Cecília C.. UbiAccess: Um Instrumento para Avaliar o Acesso Equitativo em Ambientes Ubíquos. Anais Estendidos do XXI Simpósio Brasileiro de Fatores Humanos em Sistemas Computacionais. 2022. DOI: 10.5753/ihc_estendido.2022.225432